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    • An idea I have for the game would be a liberation idea. The concept would be, for a certain price, you could set up an allied AI nation in a non-core province with that core.

      This would also have its own separate capital, among other things. With the proper supplies, a player could theoretically have the world at it's starting map.

      These AI nations would count towards a player's victory points, though each new one would get more expensive.

      This could also work in an event in which two players fight one, and one manages to get a hold of the other friendly player's homeland. If a player is playing that nation, then it does not count towards your victory points, but chances are diplomatically they'll be more likely to join a coalition or something.

      Maybe a small peace period between nations that do that to reflect a gratitude for returning provinces.