Dear players,
as promised you may right the actual new values we changed yesterday here:
Interceptors
Costs: +50 manpower
Tactical Bombers
Costs: +250 oil, +50 manpower
Naval Bombers
Costs: -250 oil, +50 manpower
Increased viewrange + 12.5% per level
Strategic Bombers
Costs: +50 manpower
Increased soft damage Lvl. 1 to 3 +0.5 points/Lvl., Lvl. 4 to 5 +1 points/Lvl., Lvl. 6 +1.5 points
Increased building damage Lvl. 1-5 + 0,5 points/Lvl. , Lvl. 6 +1 point
Increased range: Lvl. 2 +25km, Lvl. 3 +42km, Lvl. 4 +50km, Lvl. 5 +37km, Lvl. 6 +65km
Self-propelled Artillery
Range raised from 50km to 70km
Destroyer
Costs: + 50 Oil, -100 manpower
Submarines
Costs: +150 oil
Decreased the naval attack by 0.5 from Lvl.3 up
Cruisers
Costs: -100 manpower
Increased the AA Defense by 2 to 2.5 points per level
Battleships
Costs: + 250 oil, -100 manpower
Decreased the Anti Air defense by 4.5 to 5 points per level
Increased the Submarine defense and attack by 0.1 points per level
Convoyed Units
Increased Submarine defense by 0.15 points
Infantry
Infantry starts with 0.8 Anti Air defense and develops towards 1.5 Anti Air defense. Previously all levels had 1.5 Anti Air defense.
Militia
Lowered Anti Air defense for all levels from 0.8 to 0.5
Mot. Infantry
Lowered Anti Air defense from 2.3 to 1.5 for all levels
Mech. Infantry
Lowered Anti Air defense from 2.4 to 1.5 for all levels
as promised you may right the actual new values we changed yesterday here:
Interceptors
Costs: +50 manpower
Tactical Bombers
Costs: +250 oil, +50 manpower
Naval Bombers
Costs: -250 oil, +50 manpower
Increased viewrange + 12.5% per level
Strategic Bombers
Costs: +50 manpower
Increased soft damage Lvl. 1 to 3 +0.5 points/Lvl., Lvl. 4 to 5 +1 points/Lvl., Lvl. 6 +1.5 points
Increased building damage Lvl. 1-5 + 0,5 points/Lvl. , Lvl. 6 +1 point
Increased range: Lvl. 2 +25km, Lvl. 3 +42km, Lvl. 4 +50km, Lvl. 5 +37km, Lvl. 6 +65km
Self-propelled Artillery
Range raised from 50km to 70km
Destroyer
Costs: + 50 Oil, -100 manpower
Submarines
Costs: +150 oil
Decreased the naval attack by 0.5 from Lvl.3 up
Cruisers
Costs: -100 manpower
Increased the AA Defense by 2 to 2.5 points per level
Battleships
Costs: + 250 oil, -100 manpower
Decreased the Anti Air defense by 4.5 to 5 points per level
Increased the Submarine defense and attack by 0.1 points per level
Convoyed Units
Increased Submarine defense by 0.15 points
Infantry
Infantry starts with 0.8 Anti Air defense and develops towards 1.5 Anti Air defense. Previously all levels had 1.5 Anti Air defense.
Militia
Lowered Anti Air defense for all levels from 0.8 to 0.5
Mot. Infantry
Lowered Anti Air defense from 2.3 to 1.5 for all levels
Mech. Infantry
Lowered Anti Air defense from 2.4 to 1.5 for all levels