The second idea for a new Naval unit concocted by my brother and me would be Corvettes and/or Frigates, such as the British Castle-class corvettes or Frigates of the same era, such as the Captain-Class Frigate.
Historically, they were smaller than Destroyers, and generally used for escort duty. They were also fairly quickly produced both before and during the war. For this game, the idea would basically be "Militia of the seas". Thus for game purposes, we were thinking of some of the following for stats;
As usual, let me know what you guys think, what's bad and what's good. (And yes, I am aware that stuff like this may have been discussed in the past; give me a break; I'm still new to the forums).
Historically, they were smaller than Destroyers, and generally used for escort duty. They were also fairly quickly produced both before and during the war. For this game, the idea would basically be "Militia of the seas". Thus for game purposes, we were thinking of some of the following for stats;
- Low Research Costs and quick research time.
- Low food and medium oil upkeep.
- Basic Attack and Defense stats; we're thinking 1.5 against Subs, 1.0 against surface ships, and 0.3 against aircraft. Attack stats would be slightly lower.
- Low speeds; give or take 25 kph.
- HP equal to around 1/2 to 2/3 that of a Destroyer.
- Attack range of at least 10 km, maximum of 15 km.
- Would require a Level 1 Port, and a level 1 factory.
As usual, let me know what you guys think, what's bad and what's good. (And yes, I am aware that stuff like this may have been discussed in the past; give me a break; I'm still new to the forums).
"I'd be unstoppable if it wasn't for Law Enforcement and Physics!"
-James Hylton
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-James Hylton
"BOLDLY GOING FORWARD! ('Cause I can't find Reverse)"
"I have returned from my wilderness Exile!!!"
The post was edited 1 time, last by James Hylton ().