Welcome to the Call of War Strategic Discussion Thread, where we discuss different strategies within the game and how they can be used effectively. This thread aims to generate helpful discussion that will shed some light on the game and make it so all of the features that the developers so passionately coded in can be used to their full potential.
Anyone can bring up any topic here for discussion or express any thoughts they have on the game, from highly specific things like the province of Gibraltar to whole concepts, such as resource management. Each week (probably every Saturday if I can) I will post a new "Topic of the Week" to spark ideas and help keep this thread alive.
Have fun, and hopefully the deepest, darkest secrets of this game can be revealed in time
Topic of the Week: Armored Cars
Armored cars are the first unit researched in the armored tech branch. They are very fast and have decent damage against basic infantry, but aren't very good at attacking main armies.
Some questions to consider:
-How often should armored cars be built?
-How should armored cars be used to maximize their potential?
-What units do armored cars pair best with?
Anyone can bring up any topic here for discussion or express any thoughts they have on the game, from highly specific things like the province of Gibraltar to whole concepts, such as resource management. Each week (probably every Saturday if I can) I will post a new "Topic of the Week" to spark ideas and help keep this thread alive.
Have fun, and hopefully the deepest, darkest secrets of this game can be revealed in time
Topic of the Week: Armored Cars
Armored cars are the first unit researched in the armored tech branch. They are very fast and have decent damage against basic infantry, but aren't very good at attacking main armies.
Some questions to consider:
-How often should armored cars be built?
-How should armored cars be used to maximize their potential?
-What units do armored cars pair best with?
The post was edited 1 time, last by salbalkus ().