Dear generals,
some of our frontline pioneers may already have witnessed the small new war gadget. We are now showing an animated timer that visualizes your units’ next attack. This will make it easier for you to track the current state of your ongoing fights and when your units will execute their next strike.
Additionally, buildings will now show how much hit points they have left. Simply click on the province your building is in and hover over the image (or click on it and check the building description).
Another important notice: After collecting community feedback and discussing the airplane behavior internally, we will, approximately in 2 weeks with our next update, introduce the following behavior for airplanes, which will affect running games:
Your Call of War team
some of our frontline pioneers may already have witnessed the small new war gadget. We are now showing an animated timer that visualizes your units’ next attack. This will make it easier for you to track the current state of your ongoing fights and when your units will execute their next strike.
Additionally, buildings will now show how much hit points they have left. Simply click on the province your building is in and hover over the image (or click on it and check the building description).
Another important notice: After collecting community feedback and discussing the airplane behavior internally, we will, approximately in 2 weeks with our next update, introduce the following behavior for airplanes, which will affect running games:
- Patrolling airplanes only deal damage to countries they are at war with.
- Ground & air troops don't do any area of effect (AoE) damage to neutral units or provinces when they are not directly attacking them, which means you won't trigger war with a neutral country if you attack enemies inside their provinces.
- Aircrafts patrolling over neutral territory don't attack neutral units/provinces and also don't deal AoE damage to them, they only attack enemy troops and only damage them.
- Damage and war is only triggered to the neutral units/buildings when a direct attack command is given on a neutral unit or province.
- Exception: Shooting rockets at enemy units on neutral land will trigger war with the neutral country.
- We fixed a bug that caused the country selection to freeze for the tournament island when you tried to select a random country.
- Selling and buying on the market was not displayed properly in ‘my trades’.
- You are now able to withdraw your coalition application.
- The pop-up to inform you about contradictory trades not working is now displayed properly and not disappearing after one second.
- Clicking on ‘back to my games’ within a game round redirects you to ‘my games’.
- Espionage actions were able to be clicked without effect on your own provinces, this will not be possible anymore.
Your Call of War team
Sarah / Sasri
Ex-Community Manager
Ex-Community Manager