We had a long discuss about the changes made in dogfight at the end last year. Now we have past a couple of weeks with this now called "feature" bug. It's time to pick up the discuss again to see if we get a compromise between the players of the community and the developers.
I will start and suggest somethings that need to be done in this game, for more balance between the land units against planes and for a easier way for newer players to understand what happens on the battleground.
1)
A airfield must be changed to a carrier like building, with a limited number of planes that are allowed to land or patrol from it. I think the number of planes on level 1 airfield must be between 10 and 20. On a level 2 airbase can be stored the double of planes form level 1 and on level 3 the double from level 2.
A damaged airfield have effect to the maximum of planes that can be positioned on it. (at 50% = half capacity)
2)
Rise the time for dealing damage on patrol from now 15 minutes to 60 minutes, like all other units have in CoW. (Why only planes have this special timer?)
In future the flight option patrol is more to scouting or to protect land units. If you want to attack a unit you need to use the direct attack order.)
[maybe for all 24/7 hardcore game enable the 4x speed maps, than the patrol time is still be every 15 minutes]
3)
Make all planes that be part of a dogfight visible for the opponent. Sometimes enemy planes will not displayed if they patrol radius has only a small overlapping with the target that you try to attack, even they will not shown when you try to spot them before.
4)
If planes on patrol and they airbase was destroyed or captured they have to flight to a new airfield in range immediately an there they need to refuel first.
5)
If we did all this changes we have to do one thing for the planes. I think planes are to damageable for rockets, so I think we have to rise the hit points on ground from 5 to 10 points. If we rise the HP for planes we had also a chance to recapture a airfield with planes on it from a fast attacker.
I hope we can start now a discuss with a lot of opinions and suggestion at this topic. I will start some polls here later if we get more replies.
I will start and suggest somethings that need to be done in this game, for more balance between the land units against planes and for a easier way for newer players to understand what happens on the battleground.
1)
A airfield must be changed to a carrier like building, with a limited number of planes that are allowed to land or patrol from it. I think the number of planes on level 1 airfield must be between 10 and 20. On a level 2 airbase can be stored the double of planes form level 1 and on level 3 the double from level 2.
A damaged airfield have effect to the maximum of planes that can be positioned on it. (at 50% = half capacity)
2)
Rise the time for dealing damage on patrol from now 15 minutes to 60 minutes, like all other units have in CoW. (Why only planes have this special timer?)
In future the flight option patrol is more to scouting or to protect land units. If you want to attack a unit you need to use the direct attack order.)
[maybe for all 24/7 hardcore game enable the 4x speed maps, than the patrol time is still be every 15 minutes]
3)
Make all planes that be part of a dogfight visible for the opponent. Sometimes enemy planes will not displayed if they patrol radius has only a small overlapping with the target that you try to attack, even they will not shown when you try to spot them before.
4)
If planes on patrol and they airbase was destroyed or captured they have to flight to a new airfield in range immediately an there they need to refuel first.
5)
If we did all this changes we have to do one thing for the planes. I think planes are to damageable for rockets, so I think we have to rise the hit points on ground from 5 to 10 points. If we rise the HP for planes we had also a chance to recapture a airfield with planes on it from a fast attacker.
I hope we can start now a discuss with a lot of opinions and suggestion at this topic. I will start some polls here later if we get more replies.
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Watch for the next season starts in September!