Research Radar!

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    • Research Radar!

      Should Radar be a thing 19
      1.  
        Yes (14) 74%
      2.  
        No (2) 11%
      3.  
        Meh (2) 11%
      4.  
        I don't care, period. (1) 5%
      I thought of an idea. A radar building, as in WW2, Britain used it in the Battle of Britain, which helped them out a lot.
      This radar building( must be researched) would tiers, and those tiers would improve the range of it.
      The reason is that it could detect incoming troops from far away without having to patrol every area.
      The benefits of it is that you wouldn't have to risk unfriendly relations by patrolling using aircraft.
      The top tier building would have a maximum range of maybe between a level 7 tactical bomber's attack range and a strategic bomber's maximum range, and it would have a recharge of about 2-4 hours between cycles of radar so it wouldn't be to overpowered, to give attackers the ability to keep attacking with stealth.
      This building should be able to be researched around day 18-24., with max tier research at day 40.
      Suggestions can be left below about this, feel free to comment on it.
      Forum Gang Kaiser




      South Dakota is the Best Dakota

      The post was edited 1 time, last by xXCooksterXx ().

    • I think a radar is a good idea, as long as it doesn't detect incoming troops. It should detect planes and ships with an ever-increasing range, but not land troops.

      Paratroopers are still a better idea, though.
      "You can't break a man the way you break a dog, or a horse. The harder you beat a man, the taller he stands." -Jackal (Far Cry 2)

    • Pablo22510 wrote:

      I think a radar is a good idea, as long as it doesn't detect incoming troops. It should detect planes and ships with an ever-increasing range, but not land troops.

      Paratroopers are still a better idea, though.
      actually I like his idea but I don't know
      I'm scared that if they do it, they over do it
      If you know what I mean,
      Something in my head but I can't explain it :/
    • Lite76 wrote:

      actually I like his idea but I don't know
      I'm scared that if they do it, they over do it
      If you know what I mean,
      Something in my head but I can't explain it
      I don't know what you mean, it can detect planes and ships but not land units. I would also recommend that it doesn't detect subs either.
      Forum Gang Commissar



      I changed it for you Dia <3
    • Quasi-duck wrote:

      Lite76 wrote:

      actually I like his idea but I don't know
      I'm scared that if they do it, they over do it
      If you know what I mean,
      Something in my head but I can't explain it
      I don't know what you mean, it can detect planes and ships but not land units. I would also recommend that it doesn't detect subs either.
      It would detect air and most naval units. Maybe nuclear ships can be masked from radar?
      Forum Gang Kaiser




      South Dakota is the Best Dakota
    • Quasi-duck wrote:

      Lite76 wrote:

      actually I like his idea but I don't know
      I'm scared that if they do it, they over do it
      If you know what I mean,
      Something in my head but I can't explain it
      I don't know what you mean, it can detect planes and ships but not land units. I would also recommend that it doesn't detect subs either.
      I mean they will over do it
      Like you need to setup a distance for it
      And overdoing it or they will under do it
      It must be perfect for it
      And also the price of it and the material it will cost you
      And that set

      the ships and planes and don't detect land,,,
      I'm with you in it

      And if you read my poll I think you'll understand what I meant ☺

      The post was edited 1 time, last by Lite76 ().

    • Lite76 wrote:

      Quasi-duck wrote:

      Lite76 wrote:

      actually I like his idea but I don't know
      I'm scared that if they do it, they over do it
      If you know what I mean,
      Something in my head but I can't explain it
      I don't know what you mean, it can detect planes and ships but not land units. I would also recommend that it doesn't detect subs either.
      I mean they will over do itLike you need to setup a distance for it
      And overdoing it or they will under do it
      It must be perfect for it
      And also the price of it and the material it will cost you
      And that set

      the ships and planes and don't detect land,,,
      I'm with you in it
      It would need to be good but not overpowered. It would maybe run on a mix of oil and rare materials, or something like that. The building could just be like a radar dish on the map.
      To keep it balanced, it will have a recharge time of about 4 hours per cycle, so people whom want to attack can have a chance to do so.
      Forum Gang Kaiser




      South Dakota is the Best Dakota
    • xXCooksterXx wrote:

      Lite76 wrote:

      Quasi-duck wrote:

      Lite76 wrote:

      actually I like his idea but I don't know
      I'm scared that if they do it, they over do it
      If you know what I mean,
      Something in my head but I can't explain it
      I don't know what you mean, it can detect planes and ships but not land units. I would also recommend that it doesn't detect subs either.
      I mean they will over do itLike you need to setup a distance for itAnd overdoing it or they will under do it
      It must be perfect for it
      And also the price of it and the material it will cost you
      And that set

      the ships and planes and don't detect land,,,
      I'm with you in it
      It would need to be good but not overpowered. It would maybe run on a mix of oil and rare materials, or something like that. The building could just be like a radar dish on the map.To keep it balanced, it will have a recharge time of about 4 hours per cycle, so people whom want to attack can have a chance to do so.
      you really think about it :thumbup:
      And I think you convince me
      Good luck
      :D
    • Lite76 wrote:

      xXCooksterXx wrote:

      Lite76 wrote:

      Quasi-duck wrote:

      Lite76 wrote:

      actually I like his idea but I don't know
      I'm scared that if they do it, they over do it
      If you know what I mean,
      Something in my head but I can't explain it
      I don't know what you mean, it can detect planes and ships but not land units. I would also recommend that it doesn't detect subs either.
      I mean they will over do itLike you need to setup a distance for itAnd overdoing it or they will under do itIt must be perfect for it
      And also the price of it and the material it will cost you
      And that set

      the ships and planes and don't detect land,,,
      I'm with you in it
      It would need to be good but not overpowered. It would maybe run on a mix of oil and rare materials, or something like that. The building could just be like a radar dish on the map.To keep it balanced, it will have a recharge time of about 4 hours per cycle, so people whom want to attack can have a chance to do so.
      you really think about it :thumbup: And I think you convince me
      Good luck
      :D
      Almost there, soon we will have broken the record of quotes of quotes of quotes...
      Forum Gang Mascot
      Girls game too


      dxcalc.com/cow
    • injinji wrote:

      Lite76 wrote:

      xXCooksterXx wrote:

      Lite76 wrote:

      Quasi-duck wrote:

      Lite76 wrote:

      actually I like his idea but I don't know
      I'm scared that if they do it, they over do it
      If you know what I mean,
      Something in my head but I can't explain it
      I don't know what you mean, it can detect planes and ships but not land units. I would also recommend that it doesn't detect subs either.
      I mean they will over do itLike you need to setup a distance for itAnd overdoing it or they will under do itIt must be perfect for itAnd also the price of it and the material it will cost you
      And that set

      the ships and planes and don't detect land,,,
      I'm with you in it
      It would need to be good but not overpowered. It would maybe run on a mix of oil and rare materials, or something like that. The building could just be like a radar dish on the map.To keep it balanced, it will have a recharge time of about 4 hours per cycle, so people whom want to attack can have a chance to do so.
      you really think about it :thumbup: And I think you convince meGood luck
      :D
      Almost there, soon we will have broken the record of quotes of quotes of quotes...
      Almost there..
      Do it for radar :00008359:
      Forum Gang Kaiser




      South Dakota is the Best Dakota
    • xXCooksterXx wrote:

      Maybe nuclear ships can be masked from radar?
      Why? If anything those are easiest to detect because they're so big.

      Lite76 wrote:

      I mean they will over do it
      Like you need to setup a distance for it
      And overdoing it or they will under do it
      It must be perfect for it
      And also the price of it and the material it will cost you
      And that set
      Ah yeah that would not be good.
      Forum Gang Commissar



      I changed it for you Dia <3
    • xXCooksterXx wrote:

      Quasi-duck wrote:

      xXCooksterXx wrote:

      Maybe nuclear ships can be masked from radar?
      Why? If anything those are easiest to detect because they're so big.Ah yeah that would not be good.
      Because then that makes nuclear ships easy targets, and not worth researching period.
      Well they are easy targets, that is why you give them adequate naval support.
      Forum Gang Commissar



      I changed it for you Dia <3
    • Quasi-duck wrote:

      xXCooksterXx wrote:

      Quasi-duck wrote:

      xXCooksterXx wrote:

      Maybe nuclear ships can be masked from radar?
      Why? If anything those are easiest to detect because they're so big.Ah yeah that would not be good.
      Because then that makes nuclear ships easy targets, and not worth researching period.
      Well they are easy targets, that is why you give them adequate naval support.

      And this is where I delve into the deepest suggestions and say in this case we need a nuclear cruiser for AA defense :00008359:
      Forum Gang Kaiser




      South Dakota is the Best Dakota
    • xXCooksterXx wrote:

      Quasi-duck wrote:

      xXCooksterXx wrote:

      Quasi-duck wrote:

      xXCooksterXx wrote:

      Maybe nuclear ships can be masked from radar?
      Why? If anything those are easiest to detect because they're so big.Ah yeah that would not be good.
      Because then that makes nuclear ships easy targets, and not worth researching period.
      Well they are easy targets, that is why you give them adequate naval support.
      And this is where I delve into the deepest suggestions and say in this case we need a nuclear cruiser for AA defense :00008359:
      Lol just build a CVN and use fighters.
      Forum Gang Commissar



      I changed it for you Dia <3
    • Quasi-duck wrote:

      xXCooksterXx wrote:

      Quasi-duck wrote:

      xXCooksterXx wrote:

      Quasi-duck wrote:

      xXCooksterXx wrote:

      Maybe nuclear ships can be masked from radar?
      Why? If anything those are easiest to detect because they're so big.Ah yeah that would not be good.
      Because then that makes nuclear ships easy targets, and not worth researching period.
      Well they are easy targets, that is why you give them adequate naval support.
      And this is where I delve into the deepest suggestions and say in this case we need a nuclear cruiser for AA defense :00008359:
      Lol just build a CVN and use fighters.
      Or convince a developer to have nuclear bombers on carriers so you can nuke airports. Problem solved :00008359:
      Forum Gang Kaiser




      South Dakota is the Best Dakota