The Bytro gods have given us an Airbase and an Interceptor for our wartime merriment at game start. These prove incredibly useful for scouting. This was a good update.
However, for some nation's, the starting location is impeccably useless. Turkey is an example. It is placed in Ankara, far away from any real borders. Not very advantageous.
I propose that we be given the option on where to place the Airbase/Interceptor combo. If we want to place it in Istanbul, great. Maybe I want to place it in Marseilles, instead of Paris.
This would open up a dynamic feel to the game, to beat benefit our expansion desires in the most decisive way possible.
Thanks for your time, have a beer.
However, for some nation's, the starting location is impeccably useless. Turkey is an example. It is placed in Ankara, far away from any real borders. Not very advantageous.
I propose that we be given the option on where to place the Airbase/Interceptor combo. If we want to place it in Istanbul, great. Maybe I want to place it in Marseilles, instead of Paris.
This would open up a dynamic feel to the game, to beat benefit our expansion desires in the most decisive way possible.
Thanks for your time, have a beer.
Map name - Europe Road to War 1932 (10-slot):
Turkey - Move Airbase to Trabzon?
Russia - Fix territory distances to allow full Airbase networks to be built
Map name - 100 player world map
Starting airbase in Riyadh, Saudi Arabia doesn't allow access to anything useful without constructing two or more airbases.
Jauf, Saudi Arabia would be a better spot, as you can spy on two playable countries from there.
Pax Romana Communications Officer