Alright, So I have decided to make a brand spankin new list of suggestions that will have units and other features that would be cool to see.
*COLOR CODE*
Green = Ground Units
Blue = Air Units
Red = Features
Paratroopers/Airborne/Airmobile Infantry: Alright, So I have suggested this unit several times, as many other players have. They'd have a limited range, and you'd have to research Paratroopers and their Transport Aircraft, much like the cargo ships we can research now. I am in support of making them stronger than regular infantry and putting a unit cap of 10-15 Regiments on them.
Airmobile Artillery: Same as paratroopers, just an artillery unit, I understand CoW operates in Battalion sizes, but meh, We have nuclear BBs so why not Airmobile Artillery?
Mountain Troops: Alright, Commandos aren't mountain troops, they are commandos. I would like to see a dedicated mountain troop. They would have a 50% Bonus in hills, and 150% bonus, actual bonus in Mountains. They would be like infantry, but would require L3 Barracks to produce and would cost a bit more due to the fact they are awesome.
Marines: Once you read the features, you will understand what I am talking about. These units can disembark/embark where ever they want, not needing a port. They also have a bonus in all territories because they are being blessed by St. Mattis. Nah, They are just better fighting forces in general compared to regular army/infantry.
Transport Aircraft: These would function like the current cargo ships we have, able to transport without having to build a unit. Just something I think would be cool.
Recon Aircraft: I have suggested this before, and I have thought about it recently. I would like to see a dedicated recon aircraft, something that doesn't have much attack power. It is just made to do recon, it would have a greater range due to not having as much ordnance on board. It would also have a greater spotting range because that is its job.
Commandos: Make commandos a ground recon force, greater spotting range and are faster due to less people. Nerf commandos so they aren't OP as crap but aren't worse than militia and infantry. Also, if we get parachute troops, give Commandos the same abilities as Paratroopers.
Embarking/Disembarking: Non-Marine units should have to have a port to disembark and embark. They should also take longer to embark and disembark. This would justify having Marines as they would be able to disembark and embark anywhere they want. They'd also be able to disembark and embark much faster.
Resource Sliders: Self explanatory, if you have ever playing S1914 you know what I am talking about. It would be cool to see as well.
Once again, just my two cents on CoW, give me your suggestions!
*COLOR CODE*
Green = Ground Units
Blue = Air Units
Red = Features
Paratroopers/Airborne/Airmobile Infantry: Alright, So I have suggested this unit several times, as many other players have. They'd have a limited range, and you'd have to research Paratroopers and their Transport Aircraft, much like the cargo ships we can research now. I am in support of making them stronger than regular infantry and putting a unit cap of 10-15 Regiments on them.
Airmobile Artillery: Same as paratroopers, just an artillery unit, I understand CoW operates in Battalion sizes, but meh, We have nuclear BBs so why not Airmobile Artillery?
Mountain Troops: Alright, Commandos aren't mountain troops, they are commandos. I would like to see a dedicated mountain troop. They would have a 50% Bonus in hills, and 150% bonus, actual bonus in Mountains. They would be like infantry, but would require L3 Barracks to produce and would cost a bit more due to the fact they are awesome.
Marines: Once you read the features, you will understand what I am talking about. These units can disembark/embark where ever they want, not needing a port. They also have a bonus in all territories because they are being blessed by St. Mattis. Nah, They are just better fighting forces in general compared to regular army/infantry.
Transport Aircraft: These would function like the current cargo ships we have, able to transport without having to build a unit. Just something I think would be cool.
Recon Aircraft: I have suggested this before, and I have thought about it recently. I would like to see a dedicated recon aircraft, something that doesn't have much attack power. It is just made to do recon, it would have a greater range due to not having as much ordnance on board. It would also have a greater spotting range because that is its job.
Commandos: Make commandos a ground recon force, greater spotting range and are faster due to less people. Nerf commandos so they aren't OP as crap but aren't worse than militia and infantry. Also, if we get parachute troops, give Commandos the same abilities as Paratroopers.
Embarking/Disembarking: Non-Marine units should have to have a port to disembark and embark. They should also take longer to embark and disembark. This would justify having Marines as they would be able to disembark and embark anywhere they want. They'd also be able to disembark and embark much faster.
Resource Sliders: Self explanatory, if you have ever playing S1914 you know what I am talking about. It would be cool to see as well.
Once again, just my two cents on CoW, give me your suggestions!
"ANU! CHEEKI BREEKI IV DAMKE!"