When you attack another player that has artillery with your artillery, you can retreat right away not even giving the opposing player a chance to return fire. I have suffered relentless hours of this torture, and even if I tried to set alarms to wake up, I could rarely be on at the exact right time to retaliate. Day and night, In and out. It ruined that game for me. 48 hours nearly strait in/out each hour.
It can have great effect in team matches and alliance games on smaller maps with peace periods that allow the setup of static fronts and favors forts. Its all perfectly acceptable to do this now, but it can make the game less fun for both the attacker and the defender, especially if they are in widely different time zones or can only check in periodically or not at all during work.
The fix is easy, just have arty retaliate immediate when they are bombarded. Then at least we would have to go back to the method of drawing fire with a non-arty unit first, which is more fair and their is less incentive to overuse it.
It can have great effect in team matches and alliance games on smaller maps with peace periods that allow the setup of static fronts and favors forts. Its all perfectly acceptable to do this now, but it can make the game less fun for both the attacker and the defender, especially if they are in widely different time zones or can only check in periodically or not at all during work.
The fix is easy, just have arty retaliate immediate when they are bombarded. Then at least we would have to go back to the method of drawing fire with a non-arty unit first, which is more fair and their is less incentive to overuse it.