I have always been bothered by the fact that to cross a very small distance of water, it takes so much time. Take the English channel for example. To get a unit from The UK to France it has to embark for ~3 hours and then travel the sea and then disembark for ~3 hours. I am proposing that a new building is added to the game, the bridge. You would click where you want it to start and then end. The cost would be determined by the distance it spans. They would have to be very expensive. Otherwise players would build them everywhere. Perhaps 25,000 steel and a large sum of supplies. In addition have a hefty price tag of ~$80,000 or something. Anyways, units could then go across the bridge, which would be much quicker than the sea. I suppose that only 1 or 2 units could cross at a time. Maybe you could upgrade them to allow more units across.
Don't overlook how much strategic potential this could have in games. They would pose a viable target for strategic bombers. Players could wait until somebody is crossing the bridge and then blow it up. You could keep up a blitzkrieg without having those long pauses for water boundaries. Or you could stop one by blowing up your own bridges.
This is just a random idea I had as well. You could build two types of bridges, regular and a draw bridge. Ships can not pass through the regular bridge. If you have a draw bridge other countries have to pay to get ships through it. You could blockade people into places. Also this would make certain land valuable. Imagine if you could trade for gibraltor and the province on the other side, then build a draw bridge between them. Then make $$$$$ of the taxes that people paty to get through. Just some ideas there.
I do think there is lots of places where these could be implemented. English Channel, Turkey and Istanbul, Italy and Sicily, Strait of Gibraltar, All of the Philippines, Singapore and Sumatra, the two halves of new Zealand, UK and Ireland, Vancouver and that little island, India and Sri Lanka, Denmark to Sweden or Norway, The Suez canal, the panama canal, and Australia to Tazmania are all logical places where bridges could be made. I guess if people had the resources they could make massive bridges that could stretch the bearing strait, Korea to Japan, Cuba to Florida, Madagascar to Africa, and maybe some other places.
Don't overlook how much strategic potential this could have in games. They would pose a viable target for strategic bombers. Players could wait until somebody is crossing the bridge and then blow it up. You could keep up a blitzkrieg without having those long pauses for water boundaries. Or you could stop one by blowing up your own bridges.
This is just a random idea I had as well. You could build two types of bridges, regular and a draw bridge. Ships can not pass through the regular bridge. If you have a draw bridge other countries have to pay to get ships through it. You could blockade people into places. Also this would make certain land valuable. Imagine if you could trade for gibraltor and the province on the other side, then build a draw bridge between them. Then make $$$$$ of the taxes that people paty to get through. Just some ideas there.
I do think there is lots of places where these could be implemented. English Channel, Turkey and Istanbul, Italy and Sicily, Strait of Gibraltar, All of the Philippines, Singapore and Sumatra, the two halves of new Zealand, UK and Ireland, Vancouver and that little island, India and Sri Lanka, Denmark to Sweden or Norway, The Suez canal, the panama canal, and Australia to Tazmania are all logical places where bridges could be made. I guess if people had the resources they could make massive bridges that could stretch the bearing strait, Korea to Japan, Cuba to Florida, Madagascar to Africa, and maybe some other places.
The post was edited 2 times, last by Mufen-z ().