Pinned Unit sight range

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  • Unit sight range

    Greetings everyone,

    I am an old hand at S1914 that decided to give CoW a try. So far I have been very impressed with terrain features which is something S1914 sorely needs.

    Anyway I have been lurking for several weeks now reading up on the very useful guides you all have posted but I cant seem to find any info on unit sight range.

    I noticed the other day that when I moved my light tank away from a province that I was defending with infantry/aa/at I lost the count of the enemy troops I got the ? while previously I had a detailed count.

    I immediately ordered the tank back to the city and it lit up the enemy troops again. Thus clearly different units have different sight ranges does anyone have a list?

    Many thanks in advance
  • I believe the sight range for the majority of units is 42 Km clear view, 70 km "fuzzy" view.

    Armored cars have the longest sight range at I believe 50km clear view.




    The expert is @DxC if we can get his attention :)



    Edited to add a couple of key words for better searching. Sight radius, Sight range, visual range, visual radius, how far can units see, distance unit can see.
    War is a game that is played with a smile. If you can't smile, grin. If you can't grin keep out of the way til you can. - Winston Churchill



    VorlonFCW
    Main Administrator
    EN Support Team | Bytro Labs Gmbh

    >>> Click Here to submit a bug report or support ticket <<<

    The post was edited 1 time, last by VorlonFCW ().

  • clear/fog view
    --------------
    72/120 AC
    72/120 aircraft carrier
    72/120 nuclear carrier

    60/100 LT
    60/100 Mech INF

    54/90 DD
    54/90 sub
    54/90 Nuclear Sub
    54/90 Cruiser
    54/90 BB
    54/90 Nuclear BB
    54/90 Commando
    54/90 MOT INF

    48/80 INF
    48/80 Naval bomber lvl 6

    42/70 ART recheck
    42/70 AA
    42/70 AT
    42/70 SP AA
    42/70 SP ART
    42/70 MT
    42/70 HT
    42/70 TD
    42/70 Railroad Gun
    42/70 Naval Bomber landed

    36/60 Rocket Fighter landed
    36/60 INT landed

    30/50 Militia
    30/50 Sea convoy.
    30/50 Land convoy
    30/50 Rocket

    27/45 Nuclear Bomber landed
    27/45 Strat lvl 5 landed

    24/40 TAC landed

    20/36 STRAT landed (21/35 makes more sense)

    12/20 Atomic Rocket

    Patrol view radius (same as landed fog)
    -------------
    70 Naval Bomber
    60 Rocket Fighter
    60 INT
    40 TAC
    36 Strategic Bomber
  • AK140 wrote:

    DxC wrote:

    Patrol view radius (same as landed fog)

    -------------
    70 Naval Bomber
    60 Rocket Fighter
    60 INT
    40 TAC
    36 Strategic Bomber
    If they are stacked in a wing do the lower radius aircraft also damage unit outside it's range, but in the range of the higher radius aircraft?
    Yes, the largest existing radius applies to all planes in a stack.

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  • Restrisiko wrote:

    Yes, the largest existing radius applies to all planes in a stack.
    I just realized that this thread still gives the old info. This was changed so that the patrol circle / damage radius uses the SMALLEST circle of all the planes in the stack.

    For example, A tactical bomber patrol circle is smaller than an interceptor circle. When they are combined in one group the tactical bomber size circle is used.
    War is a game that is played with a smile. If you can't smile, grin. If you can't grin keep out of the way til you can. - Winston Churchill



    VorlonFCW
    Main Administrator
    EN Support Team | Bytro Labs Gmbh

    >>> Click Here to submit a bug report or support ticket <<<