OK, i've been in a few 22 player games. All seem to be nearly full but after only 4 or 5 days there are onl 2-4 players active.
Why is this? It becomes frustrating because I don't to bash AI. I want to play real players.
Why do they leave? Is it because of the slow gameplay or is it perhaps that PLUS the fact that you can do very little for the first few days.
Researching and building in order to produce the minimum required to go to war (some tanks, arty and an air force or navy) takes at least 2 days to get your first units out. Then it takes the best part of a day to march them to a border and assemble the force. So that means effectively 3-4 days were u can do very very little.
I can see this as being very demotivating to most players.
Would it be possible to have an option when creating a game where you start with a reasonable army/airforce in the middle of your country. I know we have a couple of AA, Armd Cars and infantry but perhaps we could have 6 ;ight tanks. 3 med tanks, 5 artillery pieces, a couple of motorised infantry and a couple of antianks and tank killers?
It would allow you to march a relatively fast moving army somewhere and do something with it.
It would perhaps retain more players.
I'll probably be flamed by older more experienced players but let's think about it. A game where 9/10 players drop out after 4 days, probably never to play again is probably an indication something is not quite right?
Am also only suggesting it's an OPTION and we don'e have to redo everybodys habits of years of play?
Why is this? It becomes frustrating because I don't to bash AI. I want to play real players.
Why do they leave? Is it because of the slow gameplay or is it perhaps that PLUS the fact that you can do very little for the first few days.
Researching and building in order to produce the minimum required to go to war (some tanks, arty and an air force or navy) takes at least 2 days to get your first units out. Then it takes the best part of a day to march them to a border and assemble the force. So that means effectively 3-4 days were u can do very very little.
I can see this as being very demotivating to most players.
Would it be possible to have an option when creating a game where you start with a reasonable army/airforce in the middle of your country. I know we have a couple of AA, Armd Cars and infantry but perhaps we could have 6 ;ight tanks. 3 med tanks, 5 artillery pieces, a couple of motorised infantry and a couple of antianks and tank killers?
It would allow you to march a relatively fast moving army somewhere and do something with it.
It would perhaps retain more players.
I'll probably be flamed by older more experienced players but let's think about it. A game where 9/10 players drop out after 4 days, probably never to play again is probably an indication something is not quite right?
Am also only suggesting it's an OPTION and we don'e have to redo everybodys habits of years of play?