Release Notes - June 5, 2018

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    • Release Notes - June 5, 2018

      Dear generals,

      with today’s update we introduce an important change to the way the peace period works. In the past, the peace period always ended at day change - no matter when the map was started. Thus, a 2 days peace period could last for either exactly 48 hours or anything down to 24h 1 min (if the map was started 1 min before day change). That’s why we decided to change that behavior to something more consistent: A 2 days peace period will now last exactly 48 hours, no matter when the map started. (This behavior has actually been around for some time.) In addition, we will now also display the remaining time prominently in the main view of a game round.

      Here's the complete list of today's changes:
      • Peace period now lasts exactly X days (and thus does not necessarily end at day change). An active peace period is indicated by a timer icon.
      • In our speed round event maps the build queue timers were not adjusted to the accelerated game speed. This has been fixed.
      • Some achievements were shown as completed, but didn’t offer to collect the reward. This has been fixed.
      • You will now see a small notification next to the achievement icon whenever a reward is waiting to be collected.
      • Games that are restricted by a minimum rank display the level that is needed to join if not reached yet.
      • The newspaper will display ‘control X points for victory’ depending on which ranking the player is looking at (index of nations vs. index of coalitions).
      • When clicking on the alliance of a player in their statistics within a game you will be redirected to the alliance page in a new tab.

      Your Call of War team
      Sarah / Sasri
      Ex-Community Manager