And now, my own conclusions about this new Event map format.
I will never play any map with giant teams again...ever...unless [at-least long term] inactive players get automatically kicked and their lands made available for capture by their former allies.
This has been a very restrictive map. I've sat on my heels, waiting for pathetic opponents to take over my inactive allies near me just so that I can take them all out and create a much larger empire for myself. Ultimately, even the last blue player on my continent, whom I shielded from my own active allies, has given up and quit even against the inactive nations. Alas, I'll have to take out his nation, since I can attack him.
Also, having all of red and blue starting the match at war has been totally intolerable. Morale was terrible for most of the players throughout the match that I played. Unlike everybody else, I actually sent peace offers to the entire opponent team (except for a few local opponents, which I quickly dispatched). So, unlike the rest of the map, I had great morale. Only one member on the entire blue team repeatedly refused to give me peace and he was on the other side of the world. Out of spite, I'm tempted to send my entire army to his shores, though I know they'd never reach him as our match will soon end in a stupid victory for my red side...."yay team", he said without enthusiasm.
If the staff even only fixes one of those two critical faults (unable to eliminate inactive team mates, all opponents start at war), then I'd consider participating in future events of this type. However, until they do, I will boycott this map type...as well as ALL team games...and I will encourage all other players with whom I'm associated -- and anyone else who'll listen -- to boycott it, as well.
I'm sorry. I really love Call of War. I like all the event variants (usually), and I rarely ever have anything negative to say about this game nor of the developers. Because I care about this game, the company that puts it out, and the community that plays it, I am very active in helping others in the chats and forums as well as making an effort...often...to offer ideas to improve (or at least fix) this game whenever possible. So understand that the issues I have with this event map must be very serious if an uber fan such as myself has this much negative things to say about it.
Please, take my advice to heart. Fix this map....and restore mine and many many other players' faith in Call of War as the world's best multiplayer strategy game of all time.
I will never play any map with giant teams again...ever...unless [at-least long term] inactive players get automatically kicked and their lands made available for capture by their former allies.
This has been a very restrictive map. I've sat on my heels, waiting for pathetic opponents to take over my inactive allies near me just so that I can take them all out and create a much larger empire for myself. Ultimately, even the last blue player on my continent, whom I shielded from my own active allies, has given up and quit even against the inactive nations. Alas, I'll have to take out his nation, since I can attack him.
Also, having all of red and blue starting the match at war has been totally intolerable. Morale was terrible for most of the players throughout the match that I played. Unlike everybody else, I actually sent peace offers to the entire opponent team (except for a few local opponents, which I quickly dispatched). So, unlike the rest of the map, I had great morale. Only one member on the entire blue team repeatedly refused to give me peace and he was on the other side of the world. Out of spite, I'm tempted to send my entire army to his shores, though I know they'd never reach him as our match will soon end in a stupid victory for my red side...."yay team", he said without enthusiasm.
If the staff even only fixes one of those two critical faults (unable to eliminate inactive team mates, all opponents start at war), then I'd consider participating in future events of this type. However, until they do, I will boycott this map type...as well as ALL team games...and I will encourage all other players with whom I'm associated -- and anyone else who'll listen -- to boycott it, as well.
I'm sorry. I really love Call of War. I like all the event variants (usually), and I rarely ever have anything negative to say about this game nor of the developers. Because I care about this game, the company that puts it out, and the community that plays it, I am very active in helping others in the chats and forums as well as making an effort...often...to offer ideas to improve (or at least fix) this game whenever possible. So understand that the issues I have with this event map must be very serious if an uber fan such as myself has this much negative things to say about it.
Please, take my advice to heart. Fix this map....and restore mine and many many other players' faith in Call of War as the world's best multiplayer strategy game of all time.
It seemed like such a waste to destroy an entire battle station just to eliminate one man. But Charlie knew that it was the only way to ensure the absolute and total destruction of Quasi-duck, once and for all.
The saying, "beating them into submission until payday", is just golden...pun intended.
R.I.P. Snickers
The saying, "beating them into submission until payday", is just golden...pun intended.
R.I.P. Snickers
The post was edited 1 time, last by Diabolical ().