Sadly, the designers know about this serious flaw in game mechanics but have chosen not to adress it.
It is called battle...
In such a case, commitment will make the difference ... or the fact that you have to go to work, school, shopping and your opponent not
Then again, maybe he has to do something, while you can remain at te controls and you get the upper hand.
Calling this a flaw is incorrect IMHO; in fact it adds spice to the battle and requires your personal involvement instead of just auto-play.
The post was edited 2 times, last by _Pontus_ ().