I noticed time and time again something very strange happening when combat takes place in mountenous terrain compaired to say hills or planes.
Taking the simplest of scenarios a stack of 8 inf attacking a lone inf defending. Assuming 100% condition for both sides, same tech level, no forts, no building what so ever and even if it is a core province for the defender the result is always the same.
When fighting in mountains the attacker always loses 1 inf and on any other type of terrain they take no losses. Technically for infantry there is no penalty of strength or hp in mountenous terrain so I cant figure out why this happens.
I have tried over a dozen times with the same result and I understand there is the x factor in combat resolution but the results I get are to uniform for this to be a coincidence. Anyone notice this before?
Taking the simplest of scenarios a stack of 8 inf attacking a lone inf defending. Assuming 100% condition for both sides, same tech level, no forts, no building what so ever and even if it is a core province for the defender the result is always the same.
When fighting in mountains the attacker always loses 1 inf and on any other type of terrain they take no losses. Technically for infantry there is no penalty of strength or hp in mountenous terrain so I cant figure out why this happens.
I have tried over a dozen times with the same result and I understand there is the x factor in combat resolution but the results I get are to uniform for this to be a coincidence. Anyone notice this before?