I know that happens when you occupy a enemy state, but why does it happen in my provinces? (I was bombarded, but never lost control of it.) Prevention?
204567 days to produce a Unit
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Presumably production building was damaged and production was suspended ..
.. then a hypothetically estimated utopia time is displayed ..
like here >> forum.callofwar.com/index.php?thread/23850-weirdest-production <<
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I mean it is obvious that it should produce slower, but come on man. I actualy paid for the unit for nothing. It was a tank that i really needed, it had 1h until the end of production and all of a sudden 201491481 days left. Patch that. It should go from 1h to lets say 4h if it is solidly damaged.
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After the reason for the production stop is eliminated, that is, after the damaged and not production-capable building(s) is(are) repaired, the tank will also be ready in 1 hour.
Browser games are an ingenious business idea to lure out money ..
..... >> more or less cleverly camouflaged as a real game <<
.... .. so beware of caltrops, spring-guns and booby traps.
Warning! Texts above this signature may contain traces of irony!
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hakijaa wrote:
It should go from 1h to lets say 4h if it is solidly damaged.
As Restrisiko says, repair the required buildings and the unit will complete in the original time remaining.War is a game that is played with a smile. If you can't smile, grin. If you can't grin keep out of the way til you can. - Winston Churchill
VorlonFCW
Retired from Bytro staff as of November 30, 2020.
>>> Click Here to submit a bug report or support ticket <<< -
Thanks it was my fault then. Guess i got a lot of learning to do
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Always more to learn, even for those of us that know almost everythingWar is a game that is played with a smile. If you can't smile, grin. If you can't grin keep out of the way til you can. - Winston Churchill
VorlonFCW
Retired from Bytro staff as of November 30, 2020.
>>> Click Here to submit a bug report or support ticket <<<
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