Rude players

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    • Rude players

      I wonder what the average age of Call of War players is. (I'm 45.) I wonder this in part because of how RUDE some players can be. For example: we're playing a game with no alliances. That means only one person can win. So inevitably people are going to turn on one another and all truces are temporary. Calling your opponent all kinds of names seems like an odd choice. It's particularly strange when high-ranking players do this. Perhaps it's not just age but the fact that we don't see each other's faces. I play regularly in face-to-face gaming groups, where bad manners aren't welcome.

      The main reason to play a strategy game, particularly one that takes a month or more, is to discuss decisions after action. To compliment daring attacks. (I learned a lot from how a skilled player did a fine combined arms attack into my territory, and told him so.) To comment on diplomatic choices. For me that's far more interesting than clicking buttons.

      It's well to remember Vorlon's signature line, which applies far better to players of computer games than to the men who faced the gas and the machine guns on the Western Front:
      War is a game that is played with a smile. If you can't smile, grin. If you can't grin keep out of the way til you can. - Winston Churchill

      Happy gaming! Athenaios
    • This game has some odd things to make people annoyed for example, the X factor that makes the failed side feel cheated. Also the delayed update on units position can make your attack empty lands which you thought the enemy was there.

      Of course, the players are low in personality or would be just immature.

      It is like the real war not only a game as people throw bullshit each other :)

      I try to ignore these but for game reason, you may talk back if you feel angry.
    • Athenaios45701 wrote:

      I wonder what the average age of Call of War players is
      Age doesn't necessarily reflect maturity and decency. I am sixteen, and I think I am quite respectful to other players. Even real soldiers and generals would speak gallantly with the enemy, so what's the point in abusing a guy who's fighting you in a computer game? I personally have not come across any rude players yet though.
      "Klotzen, nicht kleckern!" -Heinz Guderian
    • I must agree with Kriegapoorv, ignorance is a blissful tool used by the ignorant. In my experience I haven’t come across any indecency from other players. In fact, I’ve made quite a few worthy allies. Even those who made their mission to wage war on me have been applauding.

      Though of course everyone is different and many experience different behavioral issues. It is like real war, it is not a gentleman’s game anymore. It’s a rigorous pride battle.
      - Admiral Babaroga
    • I have come across players who swear (should be understood, especially they have been personally betrayed by me), and I do agree that age doesn't matter. However, I don't know if this counts as "rude" (I think it counts): I've been playing a mediocre player recently, and we've been bragging about how "I am going to win, and you will lose" stuff, but somehow, randomly, the player starts saying "blah blah blah is gay" like that. I feel rather weird because this isn't really a direct attack on myself but it makes me uncomfortable.

      I don't count myself as those who are really rude because I regularly give advice to players with less experience (not many), and I don't trash talk the enemy or get frustrated when I lose (except when the enemy is winning by pay-to-win, which I'm not gonna go into detail). However, I do need to reflect on my betrayals, especially those who are close allies (sorry szinisa). There's nothing we can do about rude players, but I earnestly hope all of you here wouldn't meet someone like that. If so, I think reporting should work.
      "As long as there are sovereign nations possessing great power, war is inevitable." Albert Einstein

      "Giving up is not an option in war, for it proves one's incapability and incompetence as a leader." - Me (Little Racoon)
    • I personally never swear at fellow players as it goes against my beliefs as a Canadian. However I understand the benefit of provoking the enemy, as it makes them get annoyed at the very least, or even cause them to lose it all together. The more irritated or annoyed the opponent is, the more likely they are to make rash decisions. the more rash decisions they make, the more likely they are to make a mistake. The more mistakes they make, the more likely they are to lose, and thus allowing you to win. By provoking fellow players, I tend to get many messages containing curses and other profane language, so I have grown accustomed to reading rude messages.
      "White Fang knew the law well: To oppress the weak and obey the strong"
      Jack London, White Fang

      My parents once told me not to play with matches, so I built a flamethrower
    • Well if you consider beating someone by playing head games "winning" more power to you I guess...

      I rather be polite, fight like fierce enemies and leave as friends at the end of the match, having earned the other peoples respect, rather then generate bad blood by provoking peole.
    • Diplomacy might be the toughest part of the game to master. Personally, I like camaraderie and enjoy an active coalition. I stay civil with opponents - it's just a game.

      But some players just want to win and will do whatever they think it takes: trash talk, intimidation, backstabbing, etc. it's Machiavelli and The Art of War.
    • For me, I have to be honest that I am quite evil in this terms. I pretty much message every single country (except for the one I want to attack) nearby to be allies or have a non-aggression pact, but when I build my empire and see my allies as threats or obstacles to my expansion and if I think I can take them on, I backstab them. I must admit this is a dirty trick, but it helps you survive the first few days and have a decent empire, if not win the game. However, when losing in a war, if I'm not facing against a goldspender, I would most likely be polite and recognize the enemy for being smart. If I'm winning, of course, then I'll provoke the enemy. If it's a stalemate, I bluff and give fake intel on myself pretending to be bragging about my military power, how I'm eventually gonna win, etc. Only did it once, but it worked and I soon took over the land.
      "As long as there are sovereign nations possessing great power, war is inevitable." Albert Einstein

      "Giving up is not an option in war, for it proves one's incapability and incompetence as a leader." - Me (Little Racoon)
    • wayaya wrote:

      This game has some odd things to make people annoyed for example, the X factor that makes the failed side feel cheated
      It is standard West Point doctrine, when given the strategic and tactical option to do so, to only attack an enemy's defensive position when the offensive forces have a numerical and qualitative superiority of 3 to 1. That works equally well in Call of War. Personally, I go a step further: I not only want a numerical and qualitative superiority of 3:1, I want my numerically and qualitatively superior ground forces to be ably supported by artillery and/or tactical airpower. I think you will quickly discover this minimizes your own casualties and greatly reduces the impact of the so-called x-factor in COW combat.
    • I didn't even bother to read all your comments... There's only two types of players in games period.

      "good mannered" and "bad mannered" If you look at how you game truthfully and how you see others , that's what it comes down to. There's nothing you can do, you can remember them , or just let it go... *sigh*

      The post was edited 1 time, last by Shodanar ().

    • NukeRaider33 wrote:

      By provoking fellow players, I tend to get many messages containing curses and other profane language, so I have grown accustomed to reading rude messages.
      I actually received a message from an opponent stating he wanted to 'find me in real life and punch my face in'! :huh:
      I had a suggestion for him - try tactics! As opposed to throwing mass amounts of your Lt Tanks at my Inf/AT units sitting in cities and mountains etc...
      I am always willing to, and in many games help other players especially when, as in one of my last games a brand new player asked me to help/mentor them. My hope is that I am cultivating a crop of worthy players to keep the game interesting.
      But the bigger the jack-ass is the more Imma gonna stoke that fire!
      "Es gibt keine verzweifelten Lagen, es gibt nur verzweifelte Menschen" - There are no desperate situations, there are only desperate people.
      General Heinz Guderian (Schneller Heinz)

      Kenny says - You've got to know when to hold 'em, Know when to fold 'em, Know when to walk away And know when to run
    • Little Racoon wrote:

      I have come across players who swear (should be understood, especially they have been personally betrayed by me), and I do agree that age doesn't matter. However, I don't know if this counts as "rude" (I think it counts): I've been playing a mediocre player recently, and we've been bragging about how "I am going to win, and you will lose" stuff, but somehow, randomly, the player starts saying "blah blah blah is gay" like that. I feel rather weird because this isn't really a direct attack on myself but it makes me uncomfortable.

      I don't count myself as those who are really rude because I regularly give advice to players with less experience (not many), and I don't trash talk the enemy or get frustrated when I lose (except when the enemy is winning by pay-to-win, which I'm not gonna go into detail). However, I do need to reflect on my betrayals, especially those who are close allies (sorry szinisa). There's nothing we can do about rude players, but I earnestly hope all of you here wouldn't meet someone like that. If so, I think reporting should work.
      "age doesn't matter" coming from the 14 year old, lol
    • I have seen the rude players. Personally I am very nice to everyone (in message) but once they are a jerk I go out of my way to be just a little bit more of a jerk. God help them if I start to win because then the taunts really come out.

      If we are fighting and everyone is being nice and respectful I am the same. I have emailed players before and told them what a great move they made and how I never saw that attack coming. I then took my beating like a man and learned from it.

      I am amazed at how easily experienced players will share their knowledge with people who are not idiots to them.
    • The game certainly has a very large share of casual players, who will usually reach out in a polite and modern manner, as most should, however there's also the kind of casual player that demands, nearly everything, It's sad to see some treat this game like a First person shooter sometimes, or, complain about the wait.

      I think the people I have the most respect for are the ones who just, come out of the gate role playing, I find it pretty immersive, and it reminds me just how great the community can be.
    • I have indeed been surprised at the difference in member here at COW. I have encountered very professional enemies and downright spoiled rotten little snots abusing their step mom's credit card.. That being said I strive to maintain a higher level of game play and ignore the trolls that cross my path. Even though this is a somewhat complex war simulator I would always refrain from insulting a fellow member. Just not me...

      There is a "Pay to win" component to the game. That can be overcome, but not without the member base combining forces to destroy the player from the Congo becoming a Nuclear power and wasting everyone else's time and effort.

      Perhaps certain games that have no gold involved at all could be a solution for the member base that use a bit more strategy and political brainpower to defeat their enemies..
      It is what it is....
    • John Gifford wrote:

      Perhaps certain games that have no gold involved at all could be a solution for the member base that use a bit more strategy and political brainpower to defeat their enemies..
      Only the 237493845735483th time that has been suggested. Bytro wont listen to us gripe about pay to win tactics, because it keeps the lights on. Sorry mate
      "White Fang knew the law well: To oppress the weak and obey the strong"
      Jack London, White Fang

      My parents once told me not to play with matches, so I built a flamethrower
    • I've only played 49 games but think I've seen and experienced most of what everyone has talked about. Beating the dude like a step child because he ran all his transports without escorts and then calls me ever name in the book. Beating a gold user who got pissed because he couldn't buy a victory one time.
      My biggest regret(s) is turning on people during the game. You make an alliance with your neighbors early on because no one can survive getting hit from 3 sides on day one, but by day 10 you are plotting on how to take him out. And stats matter. I think twice before going after someone who averages 75+ kills a game. I make a lot of friends in some games only to have to turn on them later as there can only be so many winners when the dust settles.
      "Until there are clearly defined and enforceable rules for hand-to-hand combat, there can't be rules in global war. Kill em all!"