EnacheV wrote:
supremacy medal system is perfect. at some point you play only to see how many 1st/2nd/3rd spots per game joined you get
Good idea or not?
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EnacheV wrote:
supremacy medal system is perfect. at some point you play only to see how many 1st/2nd/3rd spots per game joined you get
The post was edited 1 time, last by Edepedable ().
Lawrence Czl wrote:
Stats by type of map would be nice too. Wins on a 100-player map aren't the same as winning on 22-player map.
Lawrence Czl wrote:
I'd like to see 2nd and 3rd place stats too. Maybe a player doesn't have a lot of 1st places and/or coaliton wins. If you see 1st, 2nd and 3rd and coalition wins, you get a more rounded picture of the player(s). I'd like to see it for my own stats as well.
ike53 wrote:
If all these quitters were interested in medals wouldn't they stay and play longer so they could reach other achievements?
IMO the only way to reduce people from quitting is 1) reduce the number of games a person can have active while their country is still active (this won't help much as when they go bot they will be swallowed up) 2) Pay all gamers 1 gold per day they are active per game. (don't like carrots on the stick myself, either you want to play or you don't) 3) limit some types of games to people who have won a minimum of solo/coalition games! Now to get to the next level in gaming you will have to stick in games and learn and win or you can't play in the other games. That should help develop them into gamers! Or they just keep playing the 22 game forever. (Good riddance)