Trench warfare

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    • This is represented in the game in two ways:
      - For units which can actually entrench, defensive value is higher than offensive value. This represents simple defensive positions (mostly foxholes), and is unavailable for most mobile units (off=def value);
      - For complex fortifications, it is possible to build forts (which represent bukners, pillboxes, etc). Obviously, these take more time to construct, but all units benefit from them.
      When the fake daddies are curtailed, we have failed. When their roller coaster tolerance is obliterated, their education funds are taken by Kazakhstani phishers, and their candy bars distributed between the Botswana youth gangs, we have succeeded.
      - BIG DADDY.