Diabolical wrote:
One usually starts with 4 or 5 factories, based on the map. So they can only build a few units at a time. But, in theory, one can build many buildings at once, one per province. Of course, there are idio.ts who will put a barracks in every province, killing their food, right off the bat, but at least that's their right to do so. This guy's idea is to allow one to choose to build a building that sorta acts like an infantry and fighter and armored car, but can't move. If they were building those units, they'd have nothing else. But if they can build a building (and it should take a lot longer than a half hour to do so) in a province, then their factories can build war machines instead of "mobile"lookout posts.Restrisiko wrote:
GenHitman wrote:
you clearly did not understand my point. fortifications take forever to build up and is not ideal for start of game. Im suggesting somthing for the start of the game(or even useful later as well) thats cheap afordable and useful to watch your six, while you choose to attack one person your boarders have a watchful eye on the other potentialy 5 people on your boarder lines so you do not need to expend troops to watch your lines and have them focus on the war you are in. Plus the bigger focus of watchtowers im trying to get at here is view range so it has an advantage over regualr troops you have placed. While your enemy has troops waiting on their lines ready to attack you, You have your tower already seeing what they are planing while their troops cant see because of the view range therefore you can plan ahead for a "surprise" invasion. Hope this again can clear things upRestrisiko wrote:
Why not just use the already existing guards and watch-towers (= units + fortifications) as all experienced players do? >> the units remain mobile and the fortifications are needed anyway for the moral.. -- ..instead of wasting resources on stationary buildings, which are mostly only needed temporarily because the front is constantly changing and maybe tomorrow is completely elsewhere ..
Aah, now I have it I think -- so, you want something stationary that is equal to the value and the ability of at least 1 infantry and 1 reconnaissance plane -- but, with of course significantly lower production costs than, for example, a single militia or an AT, without daily resource consumption and furthermore within half an hour producible..?Yep, what a magical dream ..GenHitman wrote:
How about watchtowers ...
.. It will act as 1 or 2 infantry in a tower(depending on level of building mabye) and they would have binoculars to see a far range(most likely out of province depending on sizes) and see if a ship is disembarking or if units are coming your way at a greater distance then units can see ..
.. /..
.. if you can't afford to keep units on that province and need them more for the front lines then you can just build these real quick(i say about 30 mins for level 1) and have somthing to hold the enemy back ..
GenHitman wrote:
sigh.. its a building, never said it wouldnt have upkeep just said its the basic stats as 1 infantry, its purpose is to view father then any unit to see your neighbors close province and determine if they are planing a mass invasion off your boarder while all your units are off in a war with another person on the other side of your boarders. as well as provide basic small protection for your province to delay the enemy for you to have time to provide reinforcments over there to counter attack before they capture your province. And you can only place them on boarder lines not on every province like any other building to prevent spam and building time is just a filler it can change depending on balance and what the devs would like better. This is basic stuff if you cannot understand the basic logic im explaining thats a you problem.Restrisiko wrote:
Aah, now I have it I think -- so, you want something stationary that is equal to the value and the ability of at least 1 infantry and 1 reconnaissance plane -- but, with of course significantly lower production costs than, for example, a single militia or an AT, without daily resource consumption and furthermore within half an hour producible..?
Yep, what a magical dream ..
In addition, if the tower should to be able to fight for a short time, it has to cause corresponding costs -- but for what should it be able to fight for a short time, if there is no one online and no units are there to support him..? (..at least the watch towers in the other provinces can watch him fight..)
So, if these lookout points requires more then very very little construction and upkeep costs (what they naturally have to do) they would just be as a shot in the own knee (like as the described spam of a lot of barracks).
But, if some wish the game becomes more easyer, so that such things like a defense mechanism and enemy observing costs (nearly) nothing (and goes very quick), then maybe Bytro could even better remove the fog of war completely..? ..then even the clicks for quickly placing the watch towers are not necessary..
Browser games are an ingenious business idea to lure out money ..
..... >> more or less cleverly camouflaged as a real game <<
.... .. so beware of caltrops, spring-guns and booby traps.
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