Hello all,
CoW is a great strategy game, however. I do think things are a bit unnecesary limited as it is right now.
A way to counter this would be to have units play a more in depth kind of role. There is a much greater variety of units in the game if one counts the levels of units individually. So my suggestion is one that has been done before, do not automaticly upgrade all units to the next level. However, I do not know if my suggestions are good in this but here is the following .
1) perhaps Industrial complexes can also be limited to building a certain level of unit. For example, for a level 3 medium tank one would require level 2 infrastructure AND a level 3 Industrial complex.
2) Perhaps there should be a time attached to the upgrade, depending on how far units are away from the core.
3) Perhaps units should first go to a province where the required buildings are in place and then stay there a while to be upgraded.
4) Divisions could be limited to their SBDE total to avoid tech stacking. This would mean that an economy would be linked to the strenght of the units players could build, and where they can be built. Taking over an enemy's Industrial complexes will make them able to build more 'older' equipment. This will make the advantage a nation gets by invading a lot of countries more limited and intensivies the importance of core development throughout the game.
5) I think ranged units like artillery should get a slight range increase with every level or every 2 levels, airplanes already have this. It would add another layer to how artillery support plays a role during battles.
6) This also adds a level of logistics to the game that is currently not present.
What does everyone think?
Kind regards,
Edepedable
CoW is a great strategy game, however. I do think things are a bit unnecesary limited as it is right now.
A way to counter this would be to have units play a more in depth kind of role. There is a much greater variety of units in the game if one counts the levels of units individually. So my suggestion is one that has been done before, do not automaticly upgrade all units to the next level. However, I do not know if my suggestions are good in this but here is the following .
1) perhaps Industrial complexes can also be limited to building a certain level of unit. For example, for a level 3 medium tank one would require level 2 infrastructure AND a level 3 Industrial complex.
2) Perhaps there should be a time attached to the upgrade, depending on how far units are away from the core.
3) Perhaps units should first go to a province where the required buildings are in place and then stay there a while to be upgraded.
4) Divisions could be limited to their SBDE total to avoid tech stacking. This would mean that an economy would be linked to the strenght of the units players could build, and where they can be built. Taking over an enemy's Industrial complexes will make them able to build more 'older' equipment. This will make the advantage a nation gets by invading a lot of countries more limited and intensivies the importance of core development throughout the game.
5) I think ranged units like artillery should get a slight range increase with every level or every 2 levels, airplanes already have this. It would add another layer to how artillery support plays a role during battles.
6) This also adds a level of logistics to the game that is currently not present.
What does everyone think?
Kind regards,
Edepedable
The post was edited 1 time, last by Edepedable ().