AK140 wrote:
I'm one of the frontline pioneer, haven't got the chance to test it yet, but i state my opinion. For i believe adding useless unit is a work for the sake of adding a work. It wont add anything new, most likely just generate more outcry from those who wanted paratroopers. Mind you, i'm more of advocate realistic and practicality of war into the game, the paratrooper idea sounds interesting, but if it's going to be so useless, they shouldn't have added it in the first place and instead focus on more important things.
If you consider the for and against camps on the whole paratrooper subject I have always been somewhat conservative. I have made many posts on this in the '' On paratroopers thread '' in the suggestion/criticism part of the forum. I have stated there that I think it would unbalance the game, unless the para's had certain restrictions. No one seemed to want any restrictions though for the sake of game balance there have to be. Problem is that most players that advocate the use of para's wanted to do ridiculous things with them. From what I can tell many things have been taken into account to keep balance. As long as it can both be useful and defended against things will be fine.
Its a game, realism goes only so far in favor of fun. I am happy that Bytro choses to add a unit that many players asked for. It makes the game more fun and strategy even deeper. As long as there is balance the game won't break. Gives me hope that one day rocket artillery will make its debut
Kind regards,
Edepedable