The naval bomber is a mix category of two entirely different concepts and roles. The picture and unit descriptors talk about long-range patrol, reconnaisance and submarine fighters (Condor, Sunderland, etc); the close-range surface ship attackers (torpedo- and dive bombers) are missing, while these played a key role in many naval battles, both Pacific and Atlantic. Their omission is the reason that air power is struggling to keep the upper hand over navy (while any WW2 fleet's nightmare was an attack from the air).
So I propose introducing these: short range, relatively slow, hard-hitting against surface ships, zero against subs, a bit of land damage as well, though not as much as tacs. At the same time, increase (current) naval bomber range drastically (talking strategic bomber proximity here), while removing most of the surface ship damage. Cost could come down a bit as well, not because they're cheap planes, but because their squadrons would be smaller and usage more spread-out (single plane operations). This could be reflected in decreased hit points and/or air-to-air values.
(As a side note, naval bombers have earned a place in my research schedule on the bigger maps usually. I used to never even research them, until I was thoroughly beaten in several naval battles by people who DID use them. Key thing: don't expect a single one to do a job; build SBDE-compliant stacks of them just like you would any other unit - then they'll deal with navies quite efficiently, especially when operated from carriers. Scouting out a transport route for enemy subs is very useful as well.).
So I propose introducing these: short range, relatively slow, hard-hitting against surface ships, zero against subs, a bit of land damage as well, though not as much as tacs. At the same time, increase (current) naval bomber range drastically (talking strategic bomber proximity here), while removing most of the surface ship damage. Cost could come down a bit as well, not because they're cheap planes, but because their squadrons would be smaller and usage more spread-out (single plane operations). This could be reflected in decreased hit points and/or air-to-air values.
(As a side note, naval bombers have earned a place in my research schedule on the bigger maps usually. I used to never even research them, until I was thoroughly beaten in several naval battles by people who DID use them. Key thing: don't expect a single one to do a job; build SBDE-compliant stacks of them just like you would any other unit - then they'll deal with navies quite efficiently, especially when operated from carriers. Scouting out a transport route for enemy subs is very useful as well.).
When the fake daddies are curtailed, we have failed. When their roller coaster tolerance is obliterated, their education funds are taken by Kazakhstani phishers, and their candy bars distributed between the Botswana youth gangs, we have succeeded.
- BIG DADDY.
- BIG DADDY.