Since more then a year I play this game and I did report it many times.
I want to see all formula when a battle does occur including the 'lucky' factors.
I noticed very often that battle results do not cope realitity and are way out common sense.
I did report a few battles (like below), generally, the answer of the support division is, well the programmers
do know their math and the formula are very complicated and there are random variables, lucky factor, moral
and bla bla bla.
Well, some of us, like me, do have an academic degree in math or computer science and for sure we can read your
formula.
Each battle should deliver not only a report in the newspaper, but I want to see a full report of the battle in a section,
battle reports or as message.
Very often it makes no sense at all. This happened today. There is no single reason to explain this.
15 tactical bombers of an enemy do attack one of my conquered zones. They are level 1, with 1.5 defense and 1.5 attack against fighters. In the state, there are only my own forces present, so no anti-air units or whatever of the enemy.
The bombers do hit empty ground and do return to their start location. A big hole in the ground, right ?
I do counter attack and intercept with 15 fighters on my own conquered ground. They are level 3, with 7 defense and 7 attack against other airplanes.
Battle results: Both sides did lost 3 air units.
This is ridiculous. Bombers without escorting fighters are sitting ducks. They can not defend against fighters that are too fast in counter the bombers.
Bombers do have a stronger HP. But if this makes this result of the battle, this is really unrealistic.
If this is the outcome of the calculations and the general excuse comes like, there are random values at play,
well I want to see the formula for this nonsense.
And after more then one year, I really consider quit the game. Good formula are essential for the fun of the game and bad formula do make all specs unnecessary.
I want to see all formula when a battle does occur including the 'lucky' factors.
I noticed very often that battle results do not cope realitity and are way out common sense.
I did report a few battles (like below), generally, the answer of the support division is, well the programmers
do know their math and the formula are very complicated and there are random variables, lucky factor, moral
and bla bla bla.
Well, some of us, like me, do have an academic degree in math or computer science and for sure we can read your
formula.
Each battle should deliver not only a report in the newspaper, but I want to see a full report of the battle in a section,
battle reports or as message.
Very often it makes no sense at all. This happened today. There is no single reason to explain this.
15 tactical bombers of an enemy do attack one of my conquered zones. They are level 1, with 1.5 defense and 1.5 attack against fighters. In the state, there are only my own forces present, so no anti-air units or whatever of the enemy.
The bombers do hit empty ground and do return to their start location. A big hole in the ground, right ?
I do counter attack and intercept with 15 fighters on my own conquered ground. They are level 3, with 7 defense and 7 attack against other airplanes.
Battle results: Both sides did lost 3 air units.
This is ridiculous. Bombers without escorting fighters are sitting ducks. They can not defend against fighters that are too fast in counter the bombers.
Bombers do have a stronger HP. But if this makes this result of the battle, this is really unrealistic.
If this is the outcome of the calculations and the general excuse comes like, there are random values at play,
well I want to see the formula for this nonsense.
And after more then one year, I really consider quit the game. Good formula are essential for the fun of the game and bad formula do make all specs unnecessary.