your 10 most useful units

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    • BMfox wrote:

      Why produce AA to protect your troups when interceptors can do that more effectively because they are faster, this way the AA doesn't slow down your stack.
      Infantry? You start with more then enough at the start of the game so why would you produce more? Diversify your army and go straight for 5 AT, there after 5 artillery and then 5 tanks. With those troops you will tear any player that wasted his time producing infantry to shreds.

      Subs: they should be the first ship in the list. They are stealth to almost all units, highly effective against unescorted troops, kill expensive ships like cruisers and battleships and they don't even see it coming. Three subs locking a destroyer into combat will sink it rather fast.

      Also I don't use a lot of Navy as ships can't conquer provinces. Navy vs navy is just a waste of resources really. Ships are only usefull to protect your troops overseas and to protect your coastal provinces and subs are just fine for that.
      Cause using interceptors also requires a high level of activity. Interceptors can easily be killed by an enemy if you are not online.

      Yup, additional infantry while 70% of your starting army is infantry = unneeded.

      Depends. If you know your enemy to be heavy on the subs, using naval bombers and destroyers can be a better choice. Means you do not waste resources while your enemy usues quite some metal.

      That is VERY true. Lot of players do not get that. There is an exeption though. If your core provinces are on the seashore. Battleships can ruin your cities. Very little you can do about battleships if you do not have your own navy.
    • Edepedable wrote:

      There is an exeption though. If your core provinces are on the seashore. Battleships can ruin your cities. Very little you can do about battleships if you do not have your own navy.
      If you have enough subs it doesn't matter the ship will sink. If not you just move your troops out of the range and you repair your buildings. The battleships would have to bombard forever. The battleships will cover the landing of disembarking troops but naval or tactical bombers can perfectly take care of that.
      BMfox
      Moderator
      EN Support Team | Bytro Labs Gmbh
    • Nono, I mean without any landing troops. Just batleships and appropriate support to bash your buildings.
      Subs can only do so much. And they are not very effective if your opponent is smart enough to bring destroyers along. Means that your subs get destroyed at range without anything to show for it.
      I mean a full effective navy group. 3 BB, 5 CR, 7DD and sub support. A very sad day for your buildings. Not a thing a few subs can fix with ease. It will hamper you greatly.
    • Edepedable wrote:

      Nono, I mean without any landing troops. Just batleships and appropriate support to bash your buildings.
      Subs can only do so much. And they are not very effective if your opponent is smart enough to bring destroyers along. Means that your subs get destroyed at range without anything to show for it.
      I mean a full effective navy group. 3 BB, 5 CR, 7DD and sub support. A very sad day for your buildings. Not a thing a few subs can fix with ease. It will hamper you greatly.
      To be able to make such a naval force that takes a while, this means we are further in the game. By this points i have multiple countries with a lot of IC. If one is destroyed by BB i couldn't care less, it wouldn't be my only destroyed IC and you'll have 15 ships destroying a city that means little to me. As long as you don't get troops in to invade i'm happy as i still have the points of that city. You will have lost a lot of time to research and build ships that aren't able to conquer anything. In the meantime i'll have a superior land and airforce in both knowledge and size and if you try to set a foot on land i'll deal with you swiftly. In the meantime i'll be invading other contries as well where you will have a small land force, be slower in expansion and have a high oil upkeep form all your ships. "SHIPS DON'T CONQUER PROVINCES" remember that.
      BMfox
      Moderator
      EN Support Team | Bytro Labs Gmbh
    • BMfox wrote:

      As long as you don't get troops in to invade i'm happy as i still have the points of that city. You will have lost a lot of time to research and build ships that aren't able to conquer anything. In the meantime i'll have a superior land and airforce in both knowledge and size and if you try to set a foot on land i'll deal with you swiftly. In the meantime i'll be invading other contries as well where you will have a small land force, be slower in expansion and have a high oil upkeep form all your ships. "SHIPS DON'T CONQUER PROVINCES" remember that.
      But you won't know if I come around with a land invasion force now do you. So I doubt you will be onwards conquering lands everywhere without doing anything about those ships. If you are Italy and I start bombing Rome, you will act. Like I said, it matters whether you are attacking someones core or not. In the case that ships are attacking your core. You wont let them. If I manage to demolish 3 of your core cities it will matter very little that you have plenty if IC around. The ones in your core can probably still build a greater variety of equipment and remain valuable to create troops and resources throughout the game.

      Besides its not like I will give up vital resources to bomb your cities with ships. So I will take oil use, research and what not into account. In the situation you describe it is as if my only priority is to bomb your cities using ships while I give you all the room you need to do whatever. That is ludacris, I will of course take other measures to ensure your defeat.

      My point is that even though naval vessels can not conquer provinces, they most certainly do have a purpose in fighting wars. Especially if they will do bombing of core coastal cities. Your few subs wont be able to stop my navy and my naval bombings will mean that you completely wasted resources on researching and building a few subs. Given enough time your economy will suffer more than mine.

      Build a few subs and be fine can be a sure way to set yourself up for defeat.

      The post was edited 1 time, last by Edepedable ().

    • Fair point, for sure that i evaluate my tactic according to that of my enemy. I usually have a large air force so those can patrol the area where your BB's are, no problem. In case i'm playing with Italy i'll have a stronger navy because your cores are only at one side of the four landlocked and i'll probably have closed the street of Gibraltar at that time. In any case i'll never leave my cores exposed to a BB attack. In general I avoid building a big navy unless the game dictates otherwise. If I have a navy i prefer subs and destroyers. I lock your ships in battle when you are offline and then move in with the destroyers to bombard your ships without being counter attacked. If you are online i'll not risk it.
      BMfox
      Moderator
      EN Support Team | Bytro Labs Gmbh
    • Who does not have a chance to use a unit they wanted in a game? That is what i felt sometimes in a game.
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    • RYANWEN wrote:

      Who does not have a chance to use a unit they wanted in a game? That is what i felt sometimes in a game.
      I usually manage to find time by just not upgrading certain units anymore. Infantry for example is something I never upgrade beyond level 3. They just do not get a lot of additional power compared other unit upgrades. Light tanks I also no longer tend to upgrade once medium tanks are available. On the other side there are some units that I ALWAYS upgrade, like interceptors. Reason is that interceptors mainly fight other interceptors and get 1.5 power on every upgrade. Which is more than most other units. They also have a high chance of running into enemy units first being airborne and fast. A lot of their work is done in front of the front line. I tend to upgrade units that have a bigger power gain on a level up first. Or units that I have a lot of. So that the overall power output of my army improves most. Some ubits I never upgrade for a lack of use of higher levels compared to their starting level. Mechanized infantry for example is almost just as usable on level 1 as they are on higher levels. Cruisers also sometimes do not need to many upgrades depending on the enemy or/and my own army build. If I use cruisers instead of battleships I upgrade them, if I also have BB then I probably hardly will.