I had a stack of planes up in Alaska in a recent game, and I realized something quite obvious: tactical bombers have much longer range than fighters, and get torn up on longer runs when a smart enemy has AA and fighters. The same thing tended to happen in the actual WW2, and did they just let that happen? No! They built fighters that had a better range. Call of War's aerial aspects are undeveloped in my opinion, and don't reflect the actual situations of WW2. I believe that to remedy the trouble of unaccompanied bombers, how about they add some escort fighters?
Pros: (vs fighter)
-Long range (around 450)
-Good air to air
-Higher Health (25)
-Faster (550 KMH)
Cons (To keep them from being OP):
-Not Carrier based until level 3
-Not re-searchable until day 16, after lvl 2 fighters
-Terrible against land units
-Requires lvl 2 airbase
-Expensive: 1500 goods, 1100 oil, 1250 steel
-Hard to keep up: 75 food, 150 oil
LOOKS (purely speculative)
US/ Allied - Lockheed P38
German/ Axis - Messerchmitt BF110
Russian - Who knows? A Yak? A MiG?
Japanese - Ki-45
What do you think?
Pros: (vs fighter)
-Long range (around 450)
-Good air to air
-Higher Health (25)
-Faster (550 KMH)
Cons (To keep them from being OP):
-Not Carrier based until level 3
-Not re-searchable until day 16, after lvl 2 fighters
-Terrible against land units
-Requires lvl 2 airbase
-Expensive: 1500 goods, 1100 oil, 1250 steel
-Hard to keep up: 75 food, 150 oil
LOOKS (purely speculative)
US/ Allied - Lockheed P38
German/ Axis - Messerchmitt BF110
Russian - Who knows? A Yak? A MiG?
Japanese - Ki-45
What do you think?