One of the problems I have is that I cannot really test my theories on battles - unless I am extremely lucky to encounter something similar in real games. Additionally, the battle calculator is obsolete in various aspects, plus it doesnt allow to simulate the patrol of planes.
I was thinking that it wouldn't be a huge task for Bytro to provide a testing utility (surely they have something very similar for internal use). The requirements would be very simple:
1. A very simple map with 2 countries only, all terrain types, a no-man land in between. Resources and cities etc. are indifferent.
2. I am able to control both countries. If that is too tough, a second player controls it (he is invited to the "game")
3. As first step, I assign the troops and the battle begins. Maximum duration of the test is 2 days. I can only move the units but not add extra units.
4. I cannot create more than one such test battle per month.
That way all players would be able to test their ideas using the true game mechanisms, without causing a heavy overload on the game servers.
I was thinking that it wouldn't be a huge task for Bytro to provide a testing utility (surely they have something very similar for internal use). The requirements would be very simple:
1. A very simple map with 2 countries only, all terrain types, a no-man land in between. Resources and cities etc. are indifferent.
2. I am able to control both countries. If that is too tough, a second player controls it (he is invited to the "game")
3. As first step, I assign the troops and the battle begins. Maximum duration of the test is 2 days. I can only move the units but not add extra units.
4. I cannot create more than one such test battle per month.
That way all players would be able to test their ideas using the true game mechanisms, without causing a heavy overload on the game servers.