Well as the title states...
The idea would be that you can transport some units faster than is the case now. Some units are VERY slow. Like militia for example. Or artillery, anti-tank and perhaps even infantry.
How about, if you can build a railway station building. This railway building would put the units in a train, and this train would travel across the map faster than most other land units. Say it would travel at 60 km/h. The units in the train, would be vulnerable though. It would kind of be like the transport ship, except on land. So this would happen:
- Takes time to put units on a train (much like it takes time to put units on a transport ship). This would mean that short distances are traveled faster without a train, because it takes time to load and unload units on to or of a train.
- Need a railway station in both the departing province and the province of arival. Units could in between just be sent on a course. Asuming railroads would just exist everywhere. In case of upgraded infarstructure the bonus will be added also to train transport. meaning that you do not need level 3 infrarstructure in every province between the start and arival point. Level 3 infrastructure just shows that this province has really good infrastructure.
- advantages & disadvantages
- faster transport of slow units.
- vulnerable units during transport.
I think it would be a cool feature for the somewhat slower units in this game (infantry branch) and the transport itself would offer a really cool potential strategy of disrupting transports.
What does the community think?
The idea would be that you can transport some units faster than is the case now. Some units are VERY slow. Like militia for example. Or artillery, anti-tank and perhaps even infantry.
How about, if you can build a railway station building. This railway building would put the units in a train, and this train would travel across the map faster than most other land units. Say it would travel at 60 km/h. The units in the train, would be vulnerable though. It would kind of be like the transport ship, except on land. So this would happen:
- Takes time to put units on a train (much like it takes time to put units on a transport ship). This would mean that short distances are traveled faster without a train, because it takes time to load and unload units on to or of a train.
- Need a railway station in both the departing province and the province of arival. Units could in between just be sent on a course. Asuming railroads would just exist everywhere. In case of upgraded infarstructure the bonus will be added also to train transport. meaning that you do not need level 3 infrarstructure in every province between the start and arival point. Level 3 infrastructure just shows that this province has really good infrastructure.
- advantages & disadvantages
- faster transport of slow units.
- vulnerable units during transport.
I think it would be a cool feature for the somewhat slower units in this game (infantry branch) and the transport itself would offer a really cool potential strategy of disrupting transports.
What does the community think?