Early day. 1 Armored Car (Lvl1) with 80% condition is attacking, in mountains and non-core, against 1 AA and 2 Infantry. They Infantry have 18.1 HP at the moment of the attack, and they are ONLY defending.
Result: The Infantry lose a gaping FOUR HP, which is WAY beyond the attack capabilities of the AC - 2 but with a -25% due to mountains, and of course not in perfect health.
Even if I accept that the range of attack will be between 0 and 2x (averaging on x), it still doesn't explain how a unit will manage to induce about 3x damage. Apart from some program glitch, there might be something we really don't know about battles.
Result: The Infantry lose a gaping FOUR HP, which is WAY beyond the attack capabilities of the AC - 2 but with a -25% due to mountains, and of course not in perfect health.
Even if I accept that the range of attack will be between 0 and 2x (averaging on x), it still doesn't explain how a unit will manage to induce about 3x damage. Apart from some program glitch, there might be something we really don't know about battles.