Attention Generals!
Today’s release will bring a new relation view mode to the enhanced graphics version (WebGL) of Call of War. This new view mode will make it easier for you to differentiate friends and foes. Friendly, enemy and neutral countries are highlighted in different colors. This handy feature allows you to identify hostile territories immediately. This new
mode will be set as standard view mode, but can be turned off in the game settings.
For details see the complete list of changes below:
General:
- Implemented the relation view mode as standard view mode in the WebGL version
- Implement new game setting to toggle relations view mode on and off
- Removed the following unused view modes from game settings: Hide armies, hide resources, hide fog of war
- Improved highlighting of activated view modes in the settings menu
- Reduced memory usage of WebGL version
- Reduced occurrence of units turning invisible significantly for the WebGL version
- Province garrisons concealed by fog of war can no longer be identified via the cursor icon
- Game will no longer freeze after the adviser reward popup is triggered
- Recaptured core provinces of team members are now properly returned to the original owner
- The display no longer turns partially white on iPhone 6 and iPhone X after sending messages after a trade offer
- Fixed some layout issues in the shop
- Fixed an issue that broke the tutorial during a research task
- Fixed an issue where a part of the map was accessible during a step of the tutorial
- Fixed missing flag images for some AI countries in the “Operation Supremacy” event map
- The icons in the fire control settings are now centered
- Fixed an issue where the level of a unit was not shown correctly in the event log
We hope you like the changes and the new view mode and wish you good luck on the battlefield!
Your Bytro Team