A few interesting concept for game modes/etc.
1. Kind of like the All Countries:All in mode, it would be interesting to see a mode where you are limited to only selecting the minor 3rd world countries and small usually unplayable AI nations.
2. Objective based mode: Time is close to the end of the war. You must take and hold key areas (forts,etc) that belong to the Germans/axis in a race for intel/etc.
3. Similar to number 2 but the major allied nations are split into regions by 2-3 players and they must work together to be successful, the German nation is a playable team on this one their objective is to stop/repel the players. This can be a timed mode so that the 2-3 on one country win if they hold a certain amount of the objective points for a set amount of days. The German team would win if they can hold the enemies off the objectives for a set amount of time or if it remains unconquered by a certain day.
4. New map: Fight to increase the colonies in Africa.
5. New mode/map: You get a limited amount of islands/starting land troops. All resources are balanced. Several AI nations are spread out. The catch is that you have a decent navy to start out with and must fight others to succeed. This could be a solo, team or normal coalition mode (maybe various times it changes).
*These are just a few of the random ideas i have thought of in my time playing the Bytro Lab games over the past 8 years. I will update this list as i get the time to*
1. Kind of like the All Countries:All in mode, it would be interesting to see a mode where you are limited to only selecting the minor 3rd world countries and small usually unplayable AI nations.
2. Objective based mode: Time is close to the end of the war. You must take and hold key areas (forts,etc) that belong to the Germans/axis in a race for intel/etc.
3. Similar to number 2 but the major allied nations are split into regions by 2-3 players and they must work together to be successful, the German nation is a playable team on this one their objective is to stop/repel the players. This can be a timed mode so that the 2-3 on one country win if they hold a certain amount of the objective points for a set amount of days. The German team would win if they can hold the enemies off the objectives for a set amount of time or if it remains unconquered by a certain day.
4. New map: Fight to increase the colonies in Africa.
5. New mode/map: You get a limited amount of islands/starting land troops. All resources are balanced. Several AI nations are spread out. The catch is that you have a decent navy to start out with and must fight others to succeed. This could be a solo, team or normal coalition mode (maybe various times it changes).
*These are just a few of the random ideas i have thought of in my time playing the Bytro Lab games over the past 8 years. I will update this list as i get the time to*