So i was thinking of ways to get your troops to replenish their health faster after battles instead of using methods like gold and waiting for day change and i came up with this idea.
So basically i thought of implementing a resupply feature that would take goods, food, and money (possibly metal and oil for armored units) to replenish the group of unit's health over a span of time and in the span of time they can't be controlled and are vulnerable to attack by enemy units. The resupply cost can vary based on how big the army group is and how bad they are damaged.
Thought it would be a good way to keep your units healthy without having to wait days for them to be useful again in combat.
So basically i thought of implementing a resupply feature that would take goods, food, and money (possibly metal and oil for armored units) to replenish the group of unit's health over a span of time and in the span of time they can't be controlled and are vulnerable to attack by enemy units. The resupply cost can vary based on how big the army group is and how bad they are damaged.
Thought it would be a good way to keep your units healthy without having to wait days for them to be useful again in combat.