One thing that is usually consistent with the games I've played is a lack of food supply. Generally the majority of my food goes to newly captured provinces which can very quickly increase your own demand for food. This is part of the game, Call of War is as much a game about planning appropriately as it is a fighting game. However, I believe that lessening the burden of demand for food in the provinces would make the game more enjoyable. In order to allow players more freedom of action in regards to maintaining food supply for armies, I propose a simple solution. That there should be an ability to ration food supply for any provinces of your choosing. This would lessen the demand of food in that particular province but also come with some drawbacks. For example, morale might be sacrificed, resource output, or a combination of these.
What do you guys think?
What do you guys think?