- Please fix this AI shooting at range thing, i am very angry in this game i lost around 20 units in a single game on normal crossing of sea's because of this update, do you know that is a potential game changer?
Im frustrated by this AI firing thing
This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.
-
-
+1
Dies ist wirklich ätzend!
War eine sehr schlechte Idee und völlig realitätsfremd! Seit wann beschiessen sich Neutrale, wenn sie einander begegnen? -
Hohmann wrote:
+1
Dies ist wirklich ätzend!
War eine sehr schlechte Idee und völlig realitätsfremd! Seit wann beschiessen sich Neutrale, wenn sie einander begegnen?
Nu am inteles nimic din ce ai postat, e foarte usor sa
postam toti in limba natala dar ne aflam pe un forum.com deci ar trebuii
sa folosim engleza. -
Good that I understood you. I said that this was a very bad idea and completely out of touch with reality. Since when do neutrals shoot each other when they meet?
-
I agree on one side, is good for players to make blockades on choke points BUT, indeed the AI is way to aggressive and seems to hunt convoys.
-
Agreed. I am in a stalemate in my own waters because the AI keeps moving for no reason and i cant cross it but rather move my troops around the water. Very disappointed.
-
I think it is about time for the game to acquire the notion of "sea borders" (alongside the "land borders"). Then ANY unit inside these borders is automatically fired on (very realistic) but outside the borders nothing happens.
-
Newbss wrote:
... is good for players to make blockades on choke points ...
In reality sea blockades are directed against trade ships which provide the enemy with supplies. We don't have this in this game. The whole idea of blockades does not fit into this game. -
The idea of blockades fits perfectly in the game and I will give you a very good example of what I do in every map of 100 that I play. Gibraltar closed and you also close the bottom of red sea, this way the Mediterranean is you coalitions swimming pool.
Not to mention Panama, where I always have some subs, whit that area closed you put a stop between oceans.
It is good for the players because let's say I have a war with another coalition, but only with 1 of them, other 2 come trough Gibraltar and can land where ever they want. This way if I set aggressive it fires to anyone. But like I said since the last update a lot of AI became awake . -
ok. In such specific locations and situations it might be useful. But only as a conscious decision of the player himself, not as a default everywhere and for everybody!
-
So what is happening is that if I innocently sail my submarine around a sea and its path is crossed by an AI unit on patrol, I suddenly have a war against a country I have no desire to fight. I know it is a war game, but it makes long term strategy very difficult if random wars are going to pop up. I feel this needs a re-think!
-
It also leaves the door wide open for abuse against PvP and believe me I am abusing the crap out of this new option
-
As explained in the news thread already we will change the behaviour again in an upcoming update, to make blockades more an opt-in option instead of an opt-out option.
-
Hohmann wrote:
Newbss wrote:
... is good for players to make blockades on choke points ...
i dont see how blocking my sea is wrong, yes there are moment which can be annoying (engage with a random IA, war with a player with shared sea) but again, knowing that no possible enemy will enter my shore its a positive night of sleepYou merely adopted the shitposting. I was born in it, molded by it. I didn't see a proper post until I was already a man, by then it was nothing to me but blinding! -
Spiffolo wrote:
Hohmann wrote:
Newbss wrote:
... is good for players to make blockades on choke points ...
i dont see how blocking my sea is wrong, yes there are moment which can be annoying (engage with a random IA, war with a player with shared sea) but again, knowing that no possible enemy will enter my shore its a positive night of sleep
ok. In such specific locations and situations it might be useful. But only as a conscious decision of the player himself, not as a default everywhere and for everybody! -
@Hohmann yes, i agree with you there... pehraps IA country shouldnt get such a feature, i simply am pointing out that there are such important case where this system is perfectly fine and more useful that is overtaking the annoyance of being at war with randoms
needs some fixing but the pros are bigger then the consYou merely adopted the shitposting. I was born in it, molded by it. I didn't see a proper post until I was already a man, by then it was nothing to me but blinding!
-
Share
- Facebook 0
- Twitter 0
- Google Plus 0
- Reddit 0