It's obvious that the game uses a distance value to calculate the time it takes something to go from point A to point B. Why don't you show that to us? That's intel that would have been readily available to commanders in the field during the war. We need to see more than just the ETA and Arrival Time. Those numbers will be more useful if we can also see the distance used to calculate it.
I've played many games and this is the first one where an obvious piece of code should have been in there day one. Every game I've played that uses distance/time always showed the distance if it showed the time. This game should also. I can't imagine a valid reason it doesn't.
-Ozzone
I've played many games and this is the first one where an obvious piece of code should have been in there day one. Every game I've played that uses distance/time always showed the distance if it showed the time. This game should also. I can't imagine a valid reason it doesn't.
-Ozzone
- Ozzone
The object of war is not to die for your country but to make the other bastard die for his. - General George Patton
The object of war is not to die for your country but to make the other bastard die for his. - General George Patton