The team up 50 v. 50 games are fun on the world map but the biggest flaw is that it all comes down to which side has more players that stay active. IMO that takes a ton of stratagy out of the game as you can have a number of people playing and participating but be outgunned simply because the other side has more actives.
Potential solution:
Once a player goes 'inactive' all of their remaining territory 'flips' to an active player. Similar to how morale 'flips' territories to different players, it could work in a similar fashion and not penalize players for staying in the game. Just a thought on game improvement.
Potential solution:
Once a player goes 'inactive' all of their remaining territory 'flips' to an active player. Similar to how morale 'flips' territories to different players, it could work in a similar fashion and not penalize players for staying in the game. Just a thought on game improvement.