Has anyone noticed that the range situation concerned with artillery land forces is in need of further refinement.
For example, I have here in the caption provided a battle involved with my artillery forces (Maranhao) and that these artillery units are bombing enemy forces at Tyler...so this is fine and well, however, there is a section of the enemies land units coming at my position and it is that my artillery does not continue making strike against those that come upon my position held. The artillery only continues fire on the stationary forces at Tyler.
So, basically what I am suggesting is that a further refinement of fire control be adapted to the gameplay type, and that there be an optional command to encounter a split in enemy forces, that is, when one is confronted by usage of artillery types and that the enemy forces coming at yours may then be bombed primarily.
This needs to happen. ok. Thanks.
For example, I have here in the caption provided a battle involved with my artillery forces (Maranhao) and that these artillery units are bombing enemy forces at Tyler...so this is fine and well, however, there is a section of the enemies land units coming at my position and it is that my artillery does not continue making strike against those that come upon my position held. The artillery only continues fire on the stationary forces at Tyler.
So, basically what I am suggesting is that a further refinement of fire control be adapted to the gameplay type, and that there be an optional command to encounter a split in enemy forces, that is, when one is confronted by usage of artillery types and that the enemy forces coming at yours may then be bombed primarily.
This needs to happen. ok. Thanks.