I've recently found that conquering AI nations or new players mean that they've built harbours in 'interesting' positions.
For necessity they need to be taken, but that saddles the conqueror with having to maintain harbours that he doesn't want, need or use.
So I would like to propose either a deactivation mechanic (like barracks, or railways in S1914) or the ability to deconstruct (with an appropriate timer (half to 2/3rds build speed?) to recoup resources (10%?)
I'm afraid I don't know how hard this would be to implement, and I doubt it would be easy, but I'd like to know what you guys all think
For necessity they need to be taken, but that saddles the conqueror with having to maintain harbours that he doesn't want, need or use.
So I would like to propose either a deactivation mechanic (like barracks, or railways in S1914) or the ability to deconstruct (with an appropriate timer (half to 2/3rds build speed?) to recoup resources (10%?)
I'm afraid I don't know how hard this would be to implement, and I doubt it would be easy, but I'd like to know what you guys all think
Kalantigos
Master Chief Petty Officer.
Game Moderator
EN Community Support
Bytro Labs | Call of War
Master Chief Petty Officer.
Game Moderator
EN Community Support
Bytro Labs | Call of War