I don't really like the fact that rockets, and nuclear rockets can't be deterred, especially since buyers can abuse them and fire an indefinite number of them at anyone in range. So I came up with a simple solution, if you fire for example a level 3 rocket at a level 2 rocket. It then causes both rockets to explode mid-air...Assuming the rocket can reach the other rocket in time. Let's refer to the rocket we're trying to destroy as Rocket B and the rocket we're using to destroy Rocket B as Rocket A. To destroy Rocket B using Rocket A, Rocket A has to be at least one level higher than Rocket B. If Rocket B was a level 6 Rocket (max lvl) then Rocket B cannot be targeted even if Rocket A was also a level 6 Rocket. And if Rocket A was a level 1 Rocket, then it can't be used to target any other Rocket. If there were 3 Rocket B's in one stack, then 1 Rocket A can only destroy one Rocket B in that stack and 2 Rocket A's can only destroy two Rocket B's and so on. Nuclear Rocket's are a different story. Nuclear rockets shouldn't be able to be targeted by anything else, even though it would be interesting to see what happens, I don't think it would be very realistic.
"Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win." -Sun Tzu
- Leading officer of the Training Alliance
- Leading officer of the Training Alliance