I suggested this in a thread once but I thought it was worthy of being its own idea.
Battle tokens allow you to play games, one token per game. If for example, I have 5 game tokens, then that allows me to enter five games. If you pay a token to enter one game, and if that game ends when you're active, and have logged on at least 5 days of the first 10 days of a game (varies based on the map, it doesn't matter if you lose or win) then you get two-three tokens back. But if that game ends, and you're either inactive, or haven't logged on for 5 days of the first 10 days of a game, then you get only one token back. When you start an account you should by default have 10-30 tokens. They should also be purchasable, and not be required to enter player-made games. This should reduce players going inactive in their games and encourage them to be active instead.
Battle tokens allow you to play games, one token per game. If for example, I have 5 game tokens, then that allows me to enter five games. If you pay a token to enter one game, and if that game ends when you're active, and have logged on at least 5 days of the first 10 days of a game (varies based on the map, it doesn't matter if you lose or win) then you get two-three tokens back. But if that game ends, and you're either inactive, or haven't logged on for 5 days of the first 10 days of a game, then you get only one token back. When you start an account you should by default have 10-30 tokens. They should also be purchasable, and not be required to enter player-made games. This should reduce players going inactive in their games and encourage them to be active instead.
"Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win." -Sun Tzu
- Leading officer of the Training Alliance
- Leading officer of the Training Alliance