Most Useless Troop in the game?

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    • BMfox wrote:

      Dinkleburg441 wrote:

      Strategic bombers. They are good for scouting I guess but that's about it. They are way too vulnerable to interceptors and cost way too much to actually be used for strategic warfare.
      The strategical bomber is the best unit to destroy fortifications and industrial complexes. Of course any bomber needs to be escorted by interceptors.

      Well yeah, but Interceptors don't have enough range to actually do that. By the time your interceptors are in range to escort your bombers to the enemy IC's you are already in range to just take it over.
    • BMfox wrote:

      The strategical bomber is the best unit to destroy fortifications and industrial complexes. Of course any bomber needs to be escorted by interceptors.
      I can read the unit descriptions as well as anyone so I know what they are for. However I have yet to be in a situation where they are useful.

      The priority is to kill opponent's army so I can capture those ICs and I don't see that Strats would help me against forts any better than Arty, Tac or Rockets. Yes in my wild dreams I can imagine a situation begging for Strats, but I aim to play well enough to avoid such problems.
    • Nooberium wrote:

      BMfox wrote:

      The strategical bomber is the best unit to destroy fortifications and industrial complexes. Of course any bomber needs to be escorted by interceptors.
      I can read the unit descriptions as well as anyone so I know what they are for. However I have yet to be in a situation where they are useful.
      The priority is to kill opponent's army so I can capture those ICs and I don't see that Strats would help me against forts any better than Arty, Tac or Rockets. Yes in my wild dreams I can imagine a situation begging for Strats, but I aim to play well enough to avoid such problems.

      Strategic bombers are useful when you need to destroy an enemies production line. You can capture an enemies IC's and infrastructure with your troops but what if the enemies bunkered down and put up a defense so strong even your troops can't get past it. This is where strategic bombers come into play. Accompany your Strat. Bomber wing with some Interceptors and Tac. Bombers and you can destroy an enemies production completely. I was once playing against someone who used their core urban provinces and a handful of occupied ones to produce units, they had a good defense and put some forts at the border so I couldn't get past their lines-of-defense with my troops. Even though I managed to cause heavy casualties to some of their defensive armies, they kept resupplying them with new troops. Eventually I'd lost half my army and I didn't really have the resources to compensate my casualties, while they kept making new armies by the minute. I then decided to produce some Strat. Bombers and some interceptors with what was left of my resources alongside my other units and targeted their cities, which I found to be unguarded. With my 6 Strats I managed to destroy nearly 3/4 of their buildings and targeted their troop stacks with my arty and Tac. Bombers, they couldn't produce any reinforcements and I managed to take over their territories with what was left of my army.
      "Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win." -Sun Tzu

      - Leading officer of the Training Alliance
    • Strategic bombers. I only saw them being used with astounding success once (another player used it to anniliate Madagascar core provinces, because Madagascar had absolute control of the sea).

      Militia is "extremely" useful. The capacity to churn 15 HP every 5 or 6 hours is totally underestimated.

      The worse ground units are for me the Mobile AT (slow and expensive and can't deal with infantry), followed shortly after by the heavy tank (slow and expensive).
    • Vamaw wrote:

      Strategic bombers are useful when you need to destroy an enemies production line. You can capture an enemies IC's and infrastructure with your troops but what if the enemies bunkered down and put up a defense so strong even your troops can't get past it. This is where strategic bombers come into play. Accompany your Strat. Bomber wing with some Interceptors and Tac. Bombers and you can destroy an enemies production completely. I was once playing against someone who used their core urban provinces and a handful of occupied ones to produce units, they had a good defense and put some forts at the border so I couldn't get past their lines-of-defense with my troops. Even though I managed to cause heavy casualties to some of their defensive armies, they kept resupplying them with new troops. Eventually I'd lost half my army and I didn't really have the resources to compensate my casualties, while they kept making new armies by the minute. I then decided to produce some Strat. Bombers and some interceptors with what was left of my resources alongside my other units and targeted their cities, which I found to be unguarded. With my 6 Strats I managed to destroy nearly 3/4 of their buildings and targeted their troop stacks with my arty and Tac. Bombers, they couldn't produce any reinforcements and I managed to take over their territories with what was left of my army.
      Rockets. Quicker and cheaper than researching Strat, building Airbase 3 and then producing units.

      Unless at the end of a round when it doesn't matter, I want to capture enemy ICs, not destroy them.
    • Chimere wrote:

      Strategic bombers. I only saw them being used with astounding success once (another player used it to anniliate Madagascar core provinces, because Madagascar had absolute control of the sea).

      Militia is "extremely" useful. The capacity to churn 15 HP every 5 or 6 hours is totally underestimated.

      The worse ground units are for me the Mobile AT (slow and expensive and can't deal with infantry), followed shortly after by the heavy tank (slow and expensive).
      I love AT, i put standard one AT in every industrial complex, it prevents me of getting in trouble when AC or LT are driving trough my cores. At least this way my IC are protected.
      BMfox
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    • BMfox wrote:

      Chimere wrote:

      Strategic bombers. I only saw them being used with astounding success once (another player used it to anniliate Madagascar core provinces, because Madagascar had absolute control of the sea).

      Militia is "extremely" useful. The capacity to churn 15 HP every 5 or 6 hours is totally underestimated.

      The worse ground units are for me the Mobile AT (slow and expensive and can't deal with infantry), followed shortly after by the heavy tank (slow and expensive).
      I love AT, i put standard one AT in every industrial complex, it prevents me of getting in trouble when AC or LT are driving trough my cores. At least this way my IC are protected.
      I also love AT.
      Infantry AT. Not mobile AT. To defend IC, even in plain, I prefer 2 AT and 1 militia (food allowing) rather than an oil-guzzling mobile AT.
    • Nooberium wrote:

      BMfox wrote:

      The strategical bomber is the best unit to destroy fortifications and industrial complexes. Of course any bomber needs to be escorted by interceptors.
      I can read the unit descriptions as well as anyone so I know what they are for. However I have yet to be in a situation where they are useful.
      The priority is to kill opponent's army so I can capture those ICs and I don't see that Strats would help me against forts any better than Arty, Tac or Rockets. Yes in my wild dreams I can imagine a situation begging for Strats, but I aim to play well enough to avoid such problems.

      Problem is, rockets are single-use, which means they aren't a good long term strategy. And they cost a considerable amount of rares,
      "Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win." -Sun Tzu

      - Leading officer of the Training Alliance
    • I agree that L1 rockets aren't very useful, but spam them and then upgrade ...

      Still way better than bothering with Strats. The objective is to kill enemy units, not buildings.

      My economy is well developed once rockets are a factor, so single use and required rares are no problem. If I can afford Strats, rockets are also affordable and with less hassle. The only downside is oil consumption for maintenance so often best to use them instead of letting them just sit idle.
    • Of all the types of units in the game, the most useless in my opinion is the rocket fighter, its usefulness only allows you to drop rockets nv.1, although it is interesting to use it in the air troops (but as this idea has crossed my mind now , I could be wrong).


      Anyway I find it useless in many ways.
    • Nooberium wrote:

      I agree that L1 rockets aren't very useful, but spam them and then upgrade ...

      Still way better than bothering with Strats. The objective is to kill enemy units, not buildings.

      Well, one usually leads to the other. They're called strategic bombers for a reason, they're for the long-term. I find it hard to conquer an enemy at their full strength in one day. So I weaken them with my bombers, one-by-one their economy collapses, and with it their morale, their armies, their production lines etc.
      "Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win." -Sun Tzu

      - Leading officer of the Training Alliance
    • Vamaw wrote:

      Nooberium wrote:

      I agree that L1 rockets aren't very useful, but spam them and then upgrade ...

      Still way better than bothering with Strats. The objective is to kill enemy units, not buildings.
      Well, one usually leads to the other. They're called strategic bombers for a reason, they're for the long-term. I find it hard to conquer an enemy at their full strength in one day. So I weaken them with my bombers, one-by-one their economy collapses, and with it their morale, their armies, their production lines etc.
      The thing is that most of the time in end game you have only limited access to the core of the enemy territory from your airports, so you can only strategically bomb peripheric territories anyway. And the deeper you want to go, you more you risk your bombers quite simply being destroyed by airport destruction (ironically, rockets are very good at this), all this for a VERY heavy investment (level 3 airports, research for the strat. bomber, and the bombers themselves).

      Possibly useful in small scenarii where they are given to you at the beginning (eg the 1944 scenario), but not for the typical 100 players or even "start with infantry 2 AA and 1 fighter" European scenarios.