New Unit Suggestion: Engineers

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    • Ryan04px2025 wrote:

      BlazingInfernos wrote:

      Ryan04px2025 wrote:

      BlazingInfernos wrote:

      I suggest that engineers reduce the damage taken by motorised units during forced march.
      Lmao how do they force march? Engine overdrive?
      Care to tell me how they do it with the current mechanics ?
      It is 5 condition point per hour for armour motorized unit. Same for Infantry units... Right now, I don't know how they force march the engines. :)
      I know the penalty but what i am trying to say that engineers are basically the people who helped in creation of the tanks and their 'engines'. So when travelling with other motorised units, they can keep an eye and moderate the 'engine overdrive' so that no or less mechanical damage is taken and their condition does not decrease as compared to a stack with no engineer units to fix the machines on the go.
    • BlazingInfernos wrote:

      Ryan04px2025 wrote:

      BlazingInfernos wrote:

      Ryan04px2025 wrote:

      BlazingInfernos wrote:

      I suggest that engineers reduce the damage taken by motorised units during forced march.
      Lmao how do they force march? Engine overdrive?
      Care to tell me how they do it with the current mechanics ?
      It is 5 condition point per hour for armour motorized unit. Same for Infantry units... Right now, I don't know how they force march the engines. :)
      I know the penalty but what i am trying to say that engineers are basically the people who helped in creation of the tanks and their 'engines'. So when travelling with other motorised units, they can keep an eye and moderate the 'engine overdrive' so that no or less mechanical damage is taken and their condition does not decrease as compared to a stack with no engineer units to fix the machines on the go.
      Yes, I understand but I don't think "engine overdrive" is a thing on vehicles at that time. It is, however, possible in the navy. :)
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      Ryan

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