Ok having played 1.5 for a shirt time these are my first thoughts.
I like the new buildings.
I do NOT like the new costs, it feels like you have made all of the resources the same. Every unit takes some of everything to be built. Resource homogeny is not a good idea in my mind; rare is no longer rare, oil is no longer oil - they might as well be resource X and Y.
Effectively players could have only 1 resource that being equal to their lowest resource available. An argument could be made that the market would be used to adjust peoples resource, but it is hard to see that working in the play test as the countries all have the same production. If a country had a low production of resource X then it would be hard pressed if it could not find more of that resource to purchase.
I like the new buildings.
I do NOT like the new costs, it feels like you have made all of the resources the same. Every unit takes some of everything to be built. Resource homogeny is not a good idea in my mind; rare is no longer rare, oil is no longer oil - they might as well be resource X and Y.
Effectively players could have only 1 resource that being equal to their lowest resource available. An argument could be made that the market would be used to adjust peoples resource, but it is hard to see that working in the play test as the countries all have the same production. If a country had a low production of resource X then it would be hard pressed if it could not find more of that resource to purchase.