DxC wrote:
They don't die under 50%, more like 20%. This basically makes the stack on either side stronger/last longer, but it's a 30 minute tic and my impression is that battles do not take as long, but I haven't killed/seen a large stack yet. This, in particualar, isn't a defensive advantage as it can apply to both sides. Healing low health units is a factor, but not a major one.OneNutSquirrel wrote:
Not a single unit had been killed. I believe they will start dropping when under 50%...? This is not making much sense to me... As units got severely damaged, they would be merged into full strength units.
After reaching 20% they die qwicklier. After 10% almoast for sure.
And yes, it is realistic. Read more about ww2...