tbh I have mixed opinions about this new update which will be released. There are certain parts of the update which I like and parts which I don't like
What I like:
1. The new battle times
I like how now a battle takes place every 30 min rather than once an hour. I like this because I don't really like waiting an entire hour for me to take down one single militia
2. The fact that you can no longer produce troops in the countryside
I think this was intended so that there is more purpose to defending cities other than to prevent the enemy from simply taking your ICs
3. Research Costs
Now you no longer need Rare Materials or Food to research and just Manpower and Money, which I personally really like
What I don't like:
1. The severe nerfs to Infrastructure
Infrastructure's ability to produce armored vehicles was removed and replaced with Ordance and Tank Factories. That's fair, but what I really don't like is that Infrastructure no longer produces additional resources. I feel like Bytro was trying to turn Infrastructure into a situational building for boosting morale, but it's by no means as good as it was before
2. The new buildings
What sucks is that you don't even start with ICs so you can't even start producing units on the first day. I guess that's fair, but now you have to build different buildings if you want to make artillery and tanks
3. No more troop upgrades to current research levels
Now if you, say upgrade Infantry to lvl 3, all lvl 2 Infantry in service won't automatically be upgraded to lvl 3 anymore, which is kind of a bummer because that's one thing I really enjoyed about the game
Conclusion:
Overall, there's so many both positive and negative changes to the game that I don't really lean to one side more than the other. I hope 1.5 will change CoW for the better, and not for the worse
What I like:
1. The new battle times
I like how now a battle takes place every 30 min rather than once an hour. I like this because I don't really like waiting an entire hour for me to take down one single militia
2. The fact that you can no longer produce troops in the countryside
I think this was intended so that there is more purpose to defending cities other than to prevent the enemy from simply taking your ICs
3. Research Costs
Now you no longer need Rare Materials or Food to research and just Manpower and Money, which I personally really like
What I don't like:
1. The severe nerfs to Infrastructure
Infrastructure's ability to produce armored vehicles was removed and replaced with Ordance and Tank Factories. That's fair, but what I really don't like is that Infrastructure no longer produces additional resources. I feel like Bytro was trying to turn Infrastructure into a situational building for boosting morale, but it's by no means as good as it was before
2. The new buildings
What sucks is that you don't even start with ICs so you can't even start producing units on the first day. I guess that's fair, but now you have to build different buildings if you want to make artillery and tanks
3. No more troop upgrades to current research levels
Now if you, say upgrade Infantry to lvl 3, all lvl 2 Infantry in service won't automatically be upgraded to lvl 3 anymore, which is kind of a bummer because that's one thing I really enjoyed about the game
Conclusion:
Overall, there's so many both positive and negative changes to the game that I don't really lean to one side more than the other. I hope 1.5 will change CoW for the better, and not for the worse