Steve_The_Tyke wrote:
Graphics.
I use Enhanced graphics on a Laptop. I love the sharp images and the way you now zoom and pan. Awesome. However when playing a Beta version of the CoW Classic 22 Map, I was Spain and found as I zoomed out for an Overview and tried to plot when to position Units, the roads are not visible or discernable from any great heaight - as they are on the normal EG Map. With plots being more transparent and roads being almost invisible, I was having to zoom in close to check the route and then pan back out to see the overview whilst trying to consider what all the other units were doing. Can we widen the roads by a couple of points - I don't need to see them from space but a decent overview at cloud height would be good. TY.
gusv wrote:
I like the sound and graphics so far ... By the way, what's the name of the instrumental melody? ...
Ryan04px2025 wrote:
Even though I am not frontline, but now that it is released to all. So I was saying that I do not like the mechanical tank moving sound. I think that the sound should combine a bit more "louder" sounds because after all, it is a tank and not a car. Also, maybe a few sound orders given in German, English or the language of the country you are playing. For example hearing the sound, " Attack/March " for Canada and the U.S.gusv wrote:
I like the sound and graphics so far ... By the way, what's the name of the instrumental melody? ...