there must be something to Repair or heal unit if we can build a hospital to heal soldiers and a garage building to repair tanks and there must be some type of rank of when the unit fight it will rank up base about of exp in battle there are sertian unit that cant damage planes like atillary cant fire on planes bomber will pass on 1000 ft on your head how can soldier damage plane at that altitude if these things can change more in the future the game will be more awesome
Repair and heal
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and some type of fortification to defend Beach area against ships
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Meanwhile, you could have just produced a new unit rather than move your troops back to field hospitals and repair facilities
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Many asked for this and it has been posted many times. I do not get why you can't produce new units, If you need to retreat them to the hospital, it will take way more time. Thus, you cannot possibly defeat a nation that has similar firepower as yours because every time you "hurt" an infantry unit, they come right back as full health...BeaveRyan
Moderator
EN Community Support | Bytro Labs Gmbh
Training Alliance United Leader -
I actually really like the idea, and I'll explain why:
1. I might not always want to build new units. Units take food and oil to produce, that I might just not have at that moment
2. I can't transport new units to the front- Often times, when doing a long range invasion, its hard to get reinforcments to wounded troops. This might help
3. Healing troops is quite slow.- At 15% of damage taken per day, it takes a week to heal no matter how much damage you take. This might help invasions go along quicker.General Nightman
Retired Hero
"War is fought in three ways. Helping your enemy to lose, helping your allies to victory or helping yourself to win. Any way you take it, you are always helping someone." -
You can produce units faster than healing themBeaveRyan
Moderator
EN Community Support | Bytro Labs Gmbh
Training Alliance United Leader -
But travel time is key. Sure, I can make a new tank in Germany faster than healing one. But if I am invading brazil, it will take me 3 days to ship it down there, and it's quite dangerous to do so.General Nightman
Retired Hero
"War is fought in three ways. Helping your enemy to lose, helping your allies to victory or helping yourself to win. Any way you take it, you are always helping someone." -
General Nightman never try to discuss with ryan##somenumbers. He is not interested on arguments he never change his, mostly wrong, point of view, he never even try to understand game deepness.
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General Nightman wrote:
But travel time is key. Sure, I can make a new tank in Germany faster than healing one. But if I am invading brazil, it will take me 3 days to ship it down there, and it's quite dangerous to do so.
BeaveRyan
Moderator
EN Community Support | Bytro Labs Gmbh
Training Alliance United Leader -
Chuck wrote:
No matter if you could heal / repair faster, easier, cheaper, not at all or otherwise .. -- ..there would be the same possibilities in the game for everyone, just as it already is .. -- .. so, the key is not the rate of healing but the avoidance of damage / losses ..
.. therefore: Learn to fight better and you will need less healing !
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..... >> more or less cleverly camouflaged as a real game <<
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Restrisiko wrote:
Chuck wrote:
No matter if you could heal / repair faster, easier, cheaper, not at all or otherwise .. -- ..there would be the same possibilities in the game for everyone, just as it already is .. -- .. so, the key is not the rate of healing but the avoidance of damage / losses ..
.. therefore: Learn to fight better and you will need less healing !
General Nightman
Retired Hero
"War is fought in three ways. Helping your enemy to lose, helping your allies to victory or helping yourself to win. Any way you take it, you are always helping someone." -
Field hospitals. Basically if there’s a unit in the province which has a field hospital it regains 3-5% of its morale every hour. Tho healing would be reduced to 1-2% per hour if the unit was fighting in the province. These things can be cheaper than dockyards but more expensive than barracks. And they should come in maybe 1-2 levels cuz you won’t want op field hospitals to heal ur troops in 6 hours
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Search function is your friend.BeaveRyan
Moderator
EN Community Support | Bytro Labs Gmbh
Training Alliance United Leader -
General Nightman wrote:
3. Healing troops is quite slow.- At 15% of damage taken per day, it takes a week to heal no matter how much damage you take. This might help invasions go along quicker.
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If I never checked the forum, I would have thought there isn't a healing rateBeaveRyan
Moderator
EN Community Support | Bytro Labs Gmbh
Training Alliance United Leader -
personnaly if I were a soldier in a unit that is damaged,my morale would be pretty good if I knew that I could be healed or given a rest break after a battle instead of left for dead on the battlefield
those players who do not use gold would really like this feature -
Units already have a natural rate of healing.
15% of the damaged portion is replenished at day change when your unit is on a province you own.
This means that a unit missing 10 hit points will gain 1.5 hit points.War is a game that is played with a smile. If you can't smile, grin. If you can't grin keep out of the way til you can. - Winston Churchill
VorlonFCW
Retired from Bytro staff as of November 30, 2020.
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