I have looked at this WW2 Sim and it is not anywhere near being a true SIM
It may have the Toys of War and the Geographical map to assimilate WW2 activity , however it simply does not provide enough resources for the true Emperor to create an Empire.
Why does BYTRO insist on having us starve for the most meagre of resources ?
Why not just give its players the resources they need to build up , over time, a decent War Machine ?
How exactly does starving the countries of resources actually benefit anyone I ask you ?
The standard Version 1.0 has all the elements to be a great WW2 Sim , it just needs to implement several minor changes to bring it up to the next Level.
1.5 is in my view not needed and a waste of time and staff hours.
Changes that I would reccomend (examples)
Resource output tripled or quadrupled
Heavy Tanks combat stats increased by 25% and Speed up another 5kph
Destroyers ability to detect Subs at a nominal 50% single attempt when in range per day for each hostile Group in range
Commandos with a one off parachute capability
Paratroopers with reusable parachute capability from any owner occupied Air field
Country bonuses like : Germany Tank speeds increased by 5kph or Russian Tanks with 10% bonus when attacking North America with 50% faster Troop transports
As mentioned , the existing platform just needs some minor work to become a better WW2 Sim
I am sure the CoW community can include other well thought out suggestions here too
It may have the Toys of War and the Geographical map to assimilate WW2 activity , however it simply does not provide enough resources for the true Emperor to create an Empire.
Why does BYTRO insist on having us starve for the most meagre of resources ?
Why not just give its players the resources they need to build up , over time, a decent War Machine ?
How exactly does starving the countries of resources actually benefit anyone I ask you ?
The standard Version 1.0 has all the elements to be a great WW2 Sim , it just needs to implement several minor changes to bring it up to the next Level.
1.5 is in my view not needed and a waste of time and staff hours.
Changes that I would reccomend (examples)
Resource output tripled or quadrupled
Heavy Tanks combat stats increased by 25% and Speed up another 5kph
Destroyers ability to detect Subs at a nominal 50% single attempt when in range per day for each hostile Group in range
Commandos with a one off parachute capability
Paratroopers with reusable parachute capability from any owner occupied Air field
Country bonuses like : Germany Tank speeds increased by 5kph or Russian Tanks with 10% bonus when attacking North America with 50% faster Troop transports
As mentioned , the existing platform just needs some minor work to become a better WW2 Sim
I am sure the CoW community can include other well thought out suggestions here too